Documentation
¶
Overview ¶
This package has the automatically generated typed clients.
Index ¶
- type GameV1alpha1Client
- func (c *GameV1alpha1Client) RESTClient() rest.Interface
- func (c *GameV1alpha1Client) ServicesGameServerClusters(namespace string) ServicesGameServerClusterInterface
- func (c *GameV1alpha1Client) ServicesGameServerConfigs(namespace string) ServicesGameServerConfigInterface
- func (c *GameV1alpha1Client) ServicesGameServerDeploymentRollouts(namespace string) ServicesGameServerDeploymentRolloutInterface
- func (c *GameV1alpha1Client) ServicesGameServerDeployments(namespace string) ServicesGameServerDeploymentInterface
- func (c *GameV1alpha1Client) ServicesRealms(namespace string) ServicesRealmInterface
- type GameV1alpha1Interface
- type ServicesGameServerClusterExpansion
- type ServicesGameServerClusterInterface
- type ServicesGameServerClustersGetter
- type ServicesGameServerConfigExpansion
- type ServicesGameServerConfigInterface
- type ServicesGameServerConfigsGetter
- type ServicesGameServerDeploymentExpansion
- type ServicesGameServerDeploymentInterface
- type ServicesGameServerDeploymentRolloutExpansion
- type ServicesGameServerDeploymentRolloutInterface
- type ServicesGameServerDeploymentRolloutsGetter
- type ServicesGameServerDeploymentsGetter
- type ServicesRealmExpansion
- type ServicesRealmInterface
- type ServicesRealmsGetter
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type GameV1alpha1Client ¶
type GameV1alpha1Client struct {
// contains filtered or unexported fields
}
GameV1alpha1Client is used to interact with features provided by the game.google.kubeform.com group.
func New ¶
func New(c rest.Interface) *GameV1alpha1Client
New creates a new GameV1alpha1Client for the given RESTClient.
func NewForConfig ¶
func NewForConfig(c *rest.Config) (*GameV1alpha1Client, error)
NewForConfig creates a new GameV1alpha1Client for the given config.
func NewForConfigOrDie ¶
func NewForConfigOrDie(c *rest.Config) *GameV1alpha1Client
NewForConfigOrDie creates a new GameV1alpha1Client for the given config and panics if there is an error in the config.
func (*GameV1alpha1Client) RESTClient ¶
func (c *GameV1alpha1Client) RESTClient() rest.Interface
RESTClient returns a RESTClient that is used to communicate with API server by this client implementation.
func (*GameV1alpha1Client) ServicesGameServerClusters ¶
func (c *GameV1alpha1Client) ServicesGameServerClusters(namespace string) ServicesGameServerClusterInterface
func (*GameV1alpha1Client) ServicesGameServerConfigs ¶
func (c *GameV1alpha1Client) ServicesGameServerConfigs(namespace string) ServicesGameServerConfigInterface
func (*GameV1alpha1Client) ServicesGameServerDeploymentRollouts ¶
func (c *GameV1alpha1Client) ServicesGameServerDeploymentRollouts(namespace string) ServicesGameServerDeploymentRolloutInterface
func (*GameV1alpha1Client) ServicesGameServerDeployments ¶
func (c *GameV1alpha1Client) ServicesGameServerDeployments(namespace string) ServicesGameServerDeploymentInterface
func (*GameV1alpha1Client) ServicesRealms ¶
func (c *GameV1alpha1Client) ServicesRealms(namespace string) ServicesRealmInterface
type GameV1alpha1Interface ¶
type GameV1alpha1Interface interface { RESTClient() rest.Interface ServicesGameServerClustersGetter ServicesGameServerConfigsGetter ServicesGameServerDeploymentsGetter ServicesGameServerDeploymentRolloutsGetter ServicesRealmsGetter }
type ServicesGameServerClusterExpansion ¶
type ServicesGameServerClusterExpansion interface{}
type ServicesGameServerClusterInterface ¶
type ServicesGameServerClusterInterface interface { Create(ctx context.Context, servicesGameServerCluster *v1alpha1.ServicesGameServerCluster, opts v1.CreateOptions) (*v1alpha1.ServicesGameServerCluster, error) Update(ctx context.Context, servicesGameServerCluster *v1alpha1.ServicesGameServerCluster, opts v1.UpdateOptions) (*v1alpha1.ServicesGameServerCluster, error) UpdateStatus(ctx context.Context, servicesGameServerCluster *v1alpha1.ServicesGameServerCluster, opts v1.UpdateOptions) (*v1alpha1.ServicesGameServerCluster, error) Delete(ctx context.Context, name string, opts v1.DeleteOptions) error DeleteCollection(ctx context.Context, opts v1.DeleteOptions, listOpts v1.ListOptions) error Get(ctx context.Context, name string, opts v1.GetOptions) (*v1alpha1.ServicesGameServerCluster, error) List(ctx context.Context, opts v1.ListOptions) (*v1alpha1.ServicesGameServerClusterList, error) Watch(ctx context.Context, opts v1.ListOptions) (watch.Interface, error) Patch(ctx context.Context, name string, pt types.PatchType, data []byte, opts v1.PatchOptions, subresources ...string) (result *v1alpha1.ServicesGameServerCluster, err error) ServicesGameServerClusterExpansion }
ServicesGameServerClusterInterface has methods to work with ServicesGameServerCluster resources.
type ServicesGameServerClustersGetter ¶
type ServicesGameServerClustersGetter interface {
ServicesGameServerClusters(namespace string) ServicesGameServerClusterInterface
}
ServicesGameServerClustersGetter has a method to return a ServicesGameServerClusterInterface. A group's client should implement this interface.
type ServicesGameServerConfigExpansion ¶
type ServicesGameServerConfigExpansion interface{}
type ServicesGameServerConfigInterface ¶
type ServicesGameServerConfigInterface interface { Create(ctx context.Context, servicesGameServerConfig *v1alpha1.ServicesGameServerConfig, opts v1.CreateOptions) (*v1alpha1.ServicesGameServerConfig, error) Update(ctx context.Context, servicesGameServerConfig *v1alpha1.ServicesGameServerConfig, opts v1.UpdateOptions) (*v1alpha1.ServicesGameServerConfig, error) UpdateStatus(ctx context.Context, servicesGameServerConfig *v1alpha1.ServicesGameServerConfig, opts v1.UpdateOptions) (*v1alpha1.ServicesGameServerConfig, error) Delete(ctx context.Context, name string, opts v1.DeleteOptions) error DeleteCollection(ctx context.Context, opts v1.DeleteOptions, listOpts v1.ListOptions) error Get(ctx context.Context, name string, opts v1.GetOptions) (*v1alpha1.ServicesGameServerConfig, error) List(ctx context.Context, opts v1.ListOptions) (*v1alpha1.ServicesGameServerConfigList, error) Watch(ctx context.Context, opts v1.ListOptions) (watch.Interface, error) Patch(ctx context.Context, name string, pt types.PatchType, data []byte, opts v1.PatchOptions, subresources ...string) (result *v1alpha1.ServicesGameServerConfig, err error) ServicesGameServerConfigExpansion }
ServicesGameServerConfigInterface has methods to work with ServicesGameServerConfig resources.
type ServicesGameServerConfigsGetter ¶
type ServicesGameServerConfigsGetter interface {
ServicesGameServerConfigs(namespace string) ServicesGameServerConfigInterface
}
ServicesGameServerConfigsGetter has a method to return a ServicesGameServerConfigInterface. A group's client should implement this interface.
type ServicesGameServerDeploymentExpansion ¶
type ServicesGameServerDeploymentExpansion interface{}
type ServicesGameServerDeploymentInterface ¶
type ServicesGameServerDeploymentInterface interface { Create(ctx context.Context, servicesGameServerDeployment *v1alpha1.ServicesGameServerDeployment, opts v1.CreateOptions) (*v1alpha1.ServicesGameServerDeployment, error) Update(ctx context.Context, servicesGameServerDeployment *v1alpha1.ServicesGameServerDeployment, opts v1.UpdateOptions) (*v1alpha1.ServicesGameServerDeployment, error) UpdateStatus(ctx context.Context, servicesGameServerDeployment *v1alpha1.ServicesGameServerDeployment, opts v1.UpdateOptions) (*v1alpha1.ServicesGameServerDeployment, error) Delete(ctx context.Context, name string, opts v1.DeleteOptions) error DeleteCollection(ctx context.Context, opts v1.DeleteOptions, listOpts v1.ListOptions) error Get(ctx context.Context, name string, opts v1.GetOptions) (*v1alpha1.ServicesGameServerDeployment, error) List(ctx context.Context, opts v1.ListOptions) (*v1alpha1.ServicesGameServerDeploymentList, error) Watch(ctx context.Context, opts v1.ListOptions) (watch.Interface, error) Patch(ctx context.Context, name string, pt types.PatchType, data []byte, opts v1.PatchOptions, subresources ...string) (result *v1alpha1.ServicesGameServerDeployment, err error) ServicesGameServerDeploymentExpansion }
ServicesGameServerDeploymentInterface has methods to work with ServicesGameServerDeployment resources.
type ServicesGameServerDeploymentRolloutExpansion ¶
type ServicesGameServerDeploymentRolloutExpansion interface{}
type ServicesGameServerDeploymentRolloutInterface ¶
type ServicesGameServerDeploymentRolloutInterface interface { Create(ctx context.Context, servicesGameServerDeploymentRollout *v1alpha1.ServicesGameServerDeploymentRollout, opts v1.CreateOptions) (*v1alpha1.ServicesGameServerDeploymentRollout, error) Update(ctx context.Context, servicesGameServerDeploymentRollout *v1alpha1.ServicesGameServerDeploymentRollout, opts v1.UpdateOptions) (*v1alpha1.ServicesGameServerDeploymentRollout, error) UpdateStatus(ctx context.Context, servicesGameServerDeploymentRollout *v1alpha1.ServicesGameServerDeploymentRollout, opts v1.UpdateOptions) (*v1alpha1.ServicesGameServerDeploymentRollout, error) Delete(ctx context.Context, name string, opts v1.DeleteOptions) error DeleteCollection(ctx context.Context, opts v1.DeleteOptions, listOpts v1.ListOptions) error Get(ctx context.Context, name string, opts v1.GetOptions) (*v1alpha1.ServicesGameServerDeploymentRollout, error) List(ctx context.Context, opts v1.ListOptions) (*v1alpha1.ServicesGameServerDeploymentRolloutList, error) Watch(ctx context.Context, opts v1.ListOptions) (watch.Interface, error) Patch(ctx context.Context, name string, pt types.PatchType, data []byte, opts v1.PatchOptions, subresources ...string) (result *v1alpha1.ServicesGameServerDeploymentRollout, err error) ServicesGameServerDeploymentRolloutExpansion }
ServicesGameServerDeploymentRolloutInterface has methods to work with ServicesGameServerDeploymentRollout resources.
type ServicesGameServerDeploymentRolloutsGetter ¶
type ServicesGameServerDeploymentRolloutsGetter interface {
ServicesGameServerDeploymentRollouts(namespace string) ServicesGameServerDeploymentRolloutInterface
}
ServicesGameServerDeploymentRolloutsGetter has a method to return a ServicesGameServerDeploymentRolloutInterface. A group's client should implement this interface.
type ServicesGameServerDeploymentsGetter ¶
type ServicesGameServerDeploymentsGetter interface {
ServicesGameServerDeployments(namespace string) ServicesGameServerDeploymentInterface
}
ServicesGameServerDeploymentsGetter has a method to return a ServicesGameServerDeploymentInterface. A group's client should implement this interface.
type ServicesRealmExpansion ¶
type ServicesRealmExpansion interface{}
type ServicesRealmInterface ¶
type ServicesRealmInterface interface { Create(ctx context.Context, servicesRealm *v1alpha1.ServicesRealm, opts v1.CreateOptions) (*v1alpha1.ServicesRealm, error) Update(ctx context.Context, servicesRealm *v1alpha1.ServicesRealm, opts v1.UpdateOptions) (*v1alpha1.ServicesRealm, error) UpdateStatus(ctx context.Context, servicesRealm *v1alpha1.ServicesRealm, opts v1.UpdateOptions) (*v1alpha1.ServicesRealm, error) Delete(ctx context.Context, name string, opts v1.DeleteOptions) error DeleteCollection(ctx context.Context, opts v1.DeleteOptions, listOpts v1.ListOptions) error Get(ctx context.Context, name string, opts v1.GetOptions) (*v1alpha1.ServicesRealm, error) List(ctx context.Context, opts v1.ListOptions) (*v1alpha1.ServicesRealmList, error) Watch(ctx context.Context, opts v1.ListOptions) (watch.Interface, error) Patch(ctx context.Context, name string, pt types.PatchType, data []byte, opts v1.PatchOptions, subresources ...string) (result *v1alpha1.ServicesRealm, err error) ServicesRealmExpansion }
ServicesRealmInterface has methods to work with ServicesRealm resources.
type ServicesRealmsGetter ¶
type ServicesRealmsGetter interface {
ServicesRealms(namespace string) ServicesRealmInterface
}
ServicesRealmsGetter has a method to return a ServicesRealmInterface. A group's client should implement this interface.