node

package
v1.28.0-alpha.0 Latest Latest
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Published: Mar 23, 2023 License: Apache-2.0 Imports: 28 Imported by: 62

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func AddOrUpdateLabelOnNode added in v1.26.0

func AddOrUpdateLabelOnNode(c clientset.Interface, nodeName string, labelKey, labelValue string)

AddOrUpdateLabelOnNode adds the given label key and value to the given node or updates value.

func AddOrUpdateTaintOnNode added in v1.19.0

func AddOrUpdateTaintOnNode(ctx context.Context, c clientset.Interface, nodeName string, taint v1.Taint)

AddOrUpdateTaintOnNode adds the given taint to the given node or updates taint.

func AllNodesReady added in v1.26.0

func AllNodesReady(ctx context.Context, c clientset.Interface, timeout time.Duration) error

AllNodesReady checks whether all registered nodes are ready. Setting -1 on framework.TestContext.AllowedNotReadyNodes will bypass the post test node readiness check. TODO: we should change the AllNodesReady call in AfterEach to WaitForAllNodesHealthy, and figure out how to do it in a configurable way, as we can't expect all setups to run default test add-ons.

func CheckReady

func CheckReady(ctx context.Context, c clientset.Interface, size int, timeout time.Duration) ([]v1.Node, error)

CheckReady waits up to timeout for cluster to has desired size and there is no not-ready nodes in it. By cluster size we mean number of schedulable Nodes.

func CheckReadyForTests added in v1.17.0

func CheckReadyForTests(ctx context.Context, c clientset.Interface, nonblockingTaints string, allowedNotReadyNodes, largeClusterThreshold int) func(ctx context.Context) (bool, error)

CheckReadyForTests returns a function which will return 'true' once the number of ready nodes is above the allowedNotReadyNodes threshold (i.e. to be used as a global gate for starting the tests).

func CollectAddresses

func CollectAddresses(nodes *v1.NodeList, addressType v1.NodeAddressType) []string

CollectAddresses returns a list of addresses of the given addressType for the given list of nodes

func CreatePodsPerNodeForSimpleApp added in v1.19.0

func CreatePodsPerNodeForSimpleApp(ctx context.Context, c clientset.Interface, namespace, appName string, podSpec func(n v1.Node) v1.PodSpec, maxCount int) map[string]string

CreatePodsPerNodeForSimpleApp creates pods w/ labels. Useful for tests which make a bunch of pods w/o any networking.

func ExpectNodeHasLabel added in v1.26.0

func ExpectNodeHasLabel(ctx context.Context, c clientset.Interface, nodeName string, labelKey string, labelValue string)

ExpectNodeHasLabel expects that the given node has the given label pair.

func ExpectNodeHasTaint added in v1.26.0

func ExpectNodeHasTaint(ctx context.Context, c clientset.Interface, nodeName string, taint *v1.Taint)

ExpectNodeHasTaint expects that the node has the given taint.

func Filter

func Filter(nodeList *v1.NodeList, fn func(node v1.Node) bool)

Filter filters nodes in NodeList in place, removing nodes that do not satisfy the given condition

func FirstAddress

func FirstAddress(nodelist *v1.NodeList, addrType v1.NodeAddressType) string

FirstAddress returns the first address of the given type of each node.

func FirstAddressByTypeAndFamily added in v1.20.0

func FirstAddressByTypeAndFamily(nodelist *v1.NodeList, addrType v1.NodeAddressType, family v1.IPFamily) string

FirstAddressByTypeAndFamily returns the first address that matches the given type and family of the list of nodes

func GetAddresses

func GetAddresses(node *v1.Node, addressType v1.NodeAddressType) (ips []string)

GetAddresses returns a list of addresses of the given addressType for the given node

func GetAddressesByTypeAndFamily added in v1.20.0

func GetAddressesByTypeAndFamily(node *v1.Node, addressType v1.NodeAddressType, family v1.IPFamily) (ips []string)

GetAddressesByTypeAndFamily returns a list of addresses of the given addressType for the given node and filtered by IPFamily

func GetBoundedReadySchedulableNodes added in v1.17.0

func GetBoundedReadySchedulableNodes(ctx context.Context, c clientset.Interface, maxNodes int) (nodes *v1.NodeList, err error)

GetBoundedReadySchedulableNodes is like GetReadySchedulableNodes except that it returns at most maxNodes nodes. Use this to keep your test case from blowing up when run on a large cluster.

func GetClusterZones added in v1.19.0

func GetClusterZones(ctx context.Context, c clientset.Interface) (sets.String, error)

GetClusterZones returns the values of zone label collected from all nodes.

func GetPublicIps

func GetPublicIps(ctx context.Context, c clientset.Interface) ([]string, error)

GetPublicIps returns a public IP list of nodes.

func GetRandomReadySchedulableNode added in v1.17.0

func GetRandomReadySchedulableNode(ctx context.Context, c clientset.Interface) (*v1.Node, error)

GetRandomReadySchedulableNode gets a single randomly-selected node which is available for running pods on. If there are no available nodes it will return an error.

func GetReadyNodesIncludingTainted

func GetReadyNodesIncludingTainted(ctx context.Context, c clientset.Interface) (nodes *v1.NodeList, err error)

GetReadyNodesIncludingTainted returns all ready nodes, even those which are tainted. There are cases when we care about tainted nodes E.g. in tests related to nodes with gpu we care about nodes despite presence of nvidia.com/gpu=present:NoSchedule taint

func GetReadySchedulableNodes added in v1.17.0

func GetReadySchedulableNodes(ctx context.Context, c clientset.Interface) (nodes *v1.NodeList, err error)

GetReadySchedulableNodes addresses the common use case of getting nodes you can do work on. 1) Needs to be schedulable. 2) Needs to be ready. If EITHER 1 or 2 is not true, most tests will want to ignore the node entirely. If there are no nodes that are both ready and schedulable, this will return an error.

func GetSSHExternalIP added in v1.27.0

func GetSSHExternalIP(node *v1.Node) (string, error)

GetSSHExternalIP returns node external IP concatenated with port 22 for ssh e.g. 1.2.3.4:22

func GetSSHInternalIP added in v1.27.0

func GetSSHInternalIP(node *v1.Node) (string, error)

GetSSHInternalIP returns node internal IP concatenated with port 22 for ssh

func GetSchedulableClusterZones added in v1.21.9

func GetSchedulableClusterZones(ctx context.Context, c clientset.Interface) (sets.String, error)

GetSchedulableClusterZones returns the values of zone label collected from all nodes which are schedulable.

func IsConditionSetAsExpected

func IsConditionSetAsExpected(node *v1.Node, conditionType v1.NodeConditionType, wantTrue bool) bool

IsConditionSetAsExpected returns a wantTrue value if the node has a match to the conditionType, otherwise returns an opposite value of the wantTrue with detailed logging.

func IsConditionSetAsExpectedSilent

func IsConditionSetAsExpectedSilent(node *v1.Node, conditionType v1.NodeConditionType, wantTrue bool) bool

IsConditionSetAsExpectedSilent returns a wantTrue value if the node has a match to the conditionType, otherwise returns an opposite value of the wantTrue.

func IsNodeReady added in v1.17.0

func IsNodeReady(node *v1.Node) bool

IsNodeReady returns true if: 1) it's Ready condition is set to true 2) doesn't have NetworkUnavailable condition set to true

func IsNodeSchedulable added in v1.17.0

func IsNodeSchedulable(node *v1.Node) bool

IsNodeSchedulable returns true if: 1) doesn't have "unschedulable" field set 2) it also returns true from IsNodeReady

func NodeHasTaint added in v1.26.0

func NodeHasTaint(ctx context.Context, c clientset.Interface, nodeName string, taint *v1.Taint) (bool, error)

NodeHasTaint returns true if the node has the given taint, else returns false.

func PickIP

func PickIP(ctx context.Context, c clientset.Interface) (string, error)

PickIP picks one public node IP

func RemoveLabelOffNode added in v1.26.0

func RemoveLabelOffNode(c clientset.Interface, nodeName string, labelKey string)

RemoveLabelOffNode is for cleaning up labels temporarily added to node, won't fail if target label doesn't exist or has been removed.

func RemoveTaintOffNode added in v1.19.0

func RemoveTaintOffNode(ctx context.Context, c clientset.Interface, nodeName string, taint v1.Taint)

RemoveTaintOffNode removes the given taint from the given node.

func RemoveTaintsOffNode added in v1.21.0

func RemoveTaintsOffNode(ctx context.Context, c clientset.Interface, nodeName string, taints []v1.Taint)

RemoveTaintsOffNode removes a list of taints from the given node It is simply a helper wrapper for RemoveTaintOffNode

func TotalReady

func TotalReady(ctx context.Context, c clientset.Interface) (int, error)

TotalReady returns number of ready schedulable Nodes.

func TotalRegistered

func TotalRegistered(ctx context.Context, c clientset.Interface) (int, error)

TotalRegistered returns number of schedulable Nodes.

func WaitConditionToBe

func WaitConditionToBe(ctx context.Context, c clientset.Interface, name string, conditionType v1.NodeConditionType, wantTrue bool, timeout time.Duration) bool

WaitConditionToBe returns whether node "name's" condition state matches wantTrue within timeout. If wantTrue is true, it will ensure the node condition status is ConditionTrue; if it's false, it ensures the node condition is in any state other than ConditionTrue (e.g. not true or unknown).

func WaitForAllNodesSchedulable added in v1.26.0

func WaitForAllNodesSchedulable(ctx context.Context, c clientset.Interface, timeout time.Duration) error

WaitForAllNodesSchedulable waits up to timeout for all (but TestContext.AllowedNotReadyNodes) to become schedulable.

func WaitForNodeSchedulable added in v1.27.0

func WaitForNodeSchedulable(ctx context.Context, c clientset.Interface, name string, timeout time.Duration, wantSchedulable bool) bool

func WaitForNodeToBeNotReady

func WaitForNodeToBeNotReady(ctx context.Context, c clientset.Interface, name string, timeout time.Duration) bool

WaitForNodeToBeNotReady returns whether node name is not ready (i.e. the readiness condition is anything but ready, e.g false or unknown) within timeout.

func WaitForNodeToBeReady

func WaitForNodeToBeReady(ctx context.Context, c clientset.Interface, name string, timeout time.Duration) bool

WaitForNodeToBeReady returns whether node name is ready within timeout.

func WaitForReadyNodes

func WaitForReadyNodes(ctx context.Context, c clientset.Interface, size int, timeout time.Duration) error

WaitForReadyNodes waits up to timeout for cluster to has desired size and there is no not-ready nodes in it. By cluster size we mean number of schedulable Nodes.

func WaitForSSHTunnels added in v1.26.0

func WaitForSSHTunnels(ctx context.Context, namespace string)

WaitForSSHTunnels waits for establishing SSH tunnel to busybox pod.

func WaitForTotalHealthy

func WaitForTotalHealthy(ctx context.Context, c clientset.Interface, timeout time.Duration) error

WaitForTotalHealthy checks whether all registered nodes are ready and all required Pods are running on them.

Types

type NodeKiller added in v1.26.0

type NodeKiller struct {
	// contains filtered or unexported fields
}

NodeKiller is a utility to simulate node failures.

func NewNodeKiller added in v1.26.0

func NewNodeKiller(config framework.NodeKillerConfig, client clientset.Interface, provider string) *NodeKiller

NewNodeKiller creates new NodeKiller.

func (*NodeKiller) Run added in v1.26.0

func (k *NodeKiller) Run(ctx context.Context)

Run starts NodeKiller until stopCh is closed.

type PodNode

type PodNode struct {
	// Pod represents pod name
	Pod string
	// Node represents node name
	Node string
}

PodNode is a pod-node pair indicating which node a given pod is running on

func PodNodePairs

func PodNodePairs(ctx context.Context, c clientset.Interface, ns string) ([]PodNode, error)

PodNodePairs return podNode pairs for all pods in a namespace

Directories

Path Synopsis
Package init registers node.AllNodesReady.
Package init registers node.AllNodesReady.

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