Documentation ¶
Index ¶
- func GetNodeCondition(status *v1.NodeStatus, conditionType v1.NodeConditionType) (int, *v1.NodeCondition)
- func PatchNodeCIDRs(c clientset.Interface, node types.NodeName, cidrs []string) error
- func PatchNodeStatus(c v1core.CoreV1Interface, nodeName types.NodeName, oldNode *v1.Node, ...) (*v1.Node, []byte, error)
- func SetNodeCondition(c clientset.Interface, node types.NodeName, condition v1.NodeCondition) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetNodeCondition ¶
func GetNodeCondition(status *v1.NodeStatus, conditionType v1.NodeConditionType) (int, *v1.NodeCondition)
GetNodeCondition extracts the provided condition from the given status and returns that. Returns nil and -1 if the condition is not present, and the index of the located condition.
func PatchNodeCIDRs ¶
PatchNodeCIDRs patches the specified node.CIDR=cidrs[0] and node.CIDRs to the given value.
func PatchNodeStatus ¶
func PatchNodeStatus(c v1core.CoreV1Interface, nodeName types.NodeName, oldNode *v1.Node, newNode *v1.Node) (*v1.Node, []byte, error)
PatchNodeStatus patches node status.
func SetNodeCondition ¶
SetNodeCondition updates specific node condition with patch operation.
Types ¶
This section is empty.
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