Documentation
¶
Index ¶
- Constants
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetNames() []string
- func GenerateService(name, command, after, user string) (string, error)
- func GenerateTimer(name, cronspec string) (string, error)
- func NewConn() (*dbus.Conn, error)
- type Client
- type ServiceData
- type TimerData
Constants ¶
const (
// DefaultUnitsDirectory represents the directory of user-defined systemd units
DefaultUnitsDirectory = "/run/systemd/system"
)
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func GenerateService ¶
GenerateService generates new systemd Service
func GenerateTimer ¶
GenerateTimer generates new systemd Timer
Types ¶
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client represents systemd D-Bus API client.
type ServiceData ¶
ServiceData represents data set of systemd Service