VisualShaderNodeColorConstant

package
v0.0.0-...-01268d7 Latest Latest
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Published: Mar 3, 2025 License: MIT Imports: 23 Imported by: 0

Documentation

Overview

Package VisualShaderNodeColorConstant provides methods for working with VisualShaderNodeColorConstant object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsVisualShaderNodeColorConstant() Instance
}

type Instance

Has two output ports representing RGB and alpha channels of [Color]. Translated to [code]vec3 rgb[/code] and [code]float alpha[/code] in the shader language.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsVisualShaderNode

func (self Instance) AsVisualShaderNode() VisualShaderNode.Instance

func (Instance) AsVisualShaderNodeColorConstant

func (self Instance) AsVisualShaderNodeColorConstant() Instance

func (Instance) AsVisualShaderNodeConstant

func (self Instance) AsVisualShaderNodeConstant() VisualShaderNodeConstant.Instance

func (Instance) Constant

func (self Instance) Constant() Color.RGBA

func (Instance) SetConstant

func (self Instance) SetConstant(value Color.RGBA)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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