Documentation
¶
Overview ¶
Package NavigationPathQueryResult3D provides methods for working with NavigationPathQueryResult3D object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsNavigationPathQueryResult3D() Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) Path() []Vector3.XYZ
- func (self Instance) PathOwnerIds() []int64
- func (self Instance) PathRids() []RID.Any
- func (self Instance) PathTypes() []int32
- func (self Instance) Reset()
- func (self Instance) SetPath(value []Vector3.XYZ)
- func (self Instance) SetPathOwnerIds(value []int64)
- func (self Instance) SetPathRids(value []RID.Any)
- func (self Instance) SetPathTypes(value []int32)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
- type PathSegmentType
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.NavigationPathQueryResult3D
This class stores the result of a 3D navigation path query from the [NavigationServer3D].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsNavigationPathQueryResult3D ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) PathOwnerIds ¶
func (Instance) Reset ¶
func (self Instance) Reset()
Reset the result object to its initial state. This is useful to reuse the object across multiple queries.
func (Instance) SetPathOwnerIds ¶
func (Instance) SetPathRids ¶
func (Instance) SetPathTypes ¶
func (*Instance) UnsafePointer ¶
type PathSegmentType ¶
type PathSegmentType = gdclass.NavigationPathQueryResult3DPathSegmentType //gd:NavigationPathQueryResult3D.PathSegmentType
const ( /*This segment of the path goes through a region.*/ PathSegmentTypeRegion PathSegmentType = 0 /*This segment of the path goes through a link.*/ PathSegmentTypeLink PathSegmentType = 1 )
Click to show internal directories.
Click to hide internal directories.