Documentation
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Overview ¶
The 'gd' command is designed as a drop-in replacement of the 'go' command when working with Godot-based projects. It will automatically download and install the supported version of Godot and ensure all go commands behave as expected (go build, go run, etc).
The 'gd' command assumes that the Go module lives at the root of the project, an empty godot project will be created under a 'graphics' directory, this is where the user can keep the graphical representation of their project and manage their assets. Running the command without any command line arguments will launch the Godot editor for managing the assets in this directory.
Directories
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Path | Synopsis |
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internal
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refactor/eg
Package eg implements the example-based refactoring tool whose command-line is defined in golang.org/x/tools/cmd/eg.
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Package eg implements the example-based refactoring tool whose command-line is defined in golang.org/x/tools/cmd/eg. |
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