InputEventScreenDrag

package
v0.0.0-...-c909628 Latest Latest
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Published: Feb 13, 2025 License: MIT Imports: 23 Imported by: 0

Documentation

Overview

Package InputEventScreenDrag provides methods for working with InputEventScreenDrag object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsInputEventScreenDrag() Instance
}

type Instance

type Instance [1]gdclass.InputEventScreenDrag

Stores information about screen drag events. See [method Node._input].

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsInputEvent

func (self Instance) AsInputEvent() InputEvent.Instance

func (Instance) AsInputEventFromWindow

func (self Instance) AsInputEventFromWindow() InputEventFromWindow.Instance

func (Instance) AsInputEventScreenDrag

func (self Instance) AsInputEventScreenDrag() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) Index

func (self Instance) Index() int

func (Instance) PenInverted

func (self Instance) PenInverted() bool

func (Instance) Position

func (self Instance) Position() Vector2.XY

func (Instance) Pressure

func (self Instance) Pressure() Float.X

func (Instance) Relative

func (self Instance) Relative() Vector2.XY

func (Instance) ScreenRelative

func (self Instance) ScreenRelative() Vector2.XY

func (Instance) ScreenVelocity

func (self Instance) ScreenVelocity() Vector2.XY

func (Instance) SetIndex

func (self Instance) SetIndex(value int)

func (Instance) SetPenInverted

func (self Instance) SetPenInverted(value bool)

func (Instance) SetPosition

func (self Instance) SetPosition(value Vector2.XY)

func (Instance) SetPressure

func (self Instance) SetPressure(value Float.X)

func (Instance) SetRelative

func (self Instance) SetRelative(value Vector2.XY)

func (Instance) SetScreenRelative

func (self Instance) SetScreenRelative(value Vector2.XY)

func (Instance) SetScreenVelocity

func (self Instance) SetScreenVelocity(value Vector2.XY)

func (Instance) SetTilt

func (self Instance) SetTilt(value Vector2.XY)

func (Instance) SetVelocity

func (self Instance) SetVelocity(value Vector2.XY)

func (Instance) Tilt

func (self Instance) Tilt() Vector2.XY

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Velocity

func (self Instance) Velocity() Vector2.XY

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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