Documentation
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Overview ¶
Package EditorResourcePreview provides methods for working with EditorResourcePreview object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AddPreviewGenerator(generator [1]gdclass.EditorResourcePreviewGenerator)
- func (self Instance) AsEditorResourcePreview() Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) CheckForInvalidation(path string)
- func (self Instance) OnPreviewInvalidated(cb func(path string))
- func (self Instance) QueueEditedResourcePreview(resource [1]gdclass.Resource, receiver Object.Instance, receiver_func string, ...)
- func (self Instance) QueueResourcePreview(path string, receiver Object.Instance, receiver_func string, userdata any)
- func (self Instance) RemovePreviewGenerator(generator [1]gdclass.EditorResourcePreviewGenerator)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
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Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.EditorResourcePreview
This node is used to generate previews for resources or files. [b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_resource_previewer].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AddPreviewGenerator ¶
func (self Instance) AddPreviewGenerator(generator [1]gdclass.EditorResourcePreviewGenerator)
Create an own, custom preview generator.
func (Instance) AsEditorResourcePreview ¶
func (Instance) CheckForInvalidation ¶
Check if the resource changed, if so, it will be invalidated and the corresponding signal emitted.
func (Instance) OnPreviewInvalidated ¶
func (Instance) QueueEditedResourcePreview ¶
func (self Instance) QueueEditedResourcePreview(resource [1]gdclass.Resource, receiver Object.Instance, receiver_func string, userdata any)
Queue the [param resource] being edited for preview. Once the preview is ready, the [param receiver]'s [param receiver_func] will be called. The [param receiver_func] must take the following four arguments: [String] path, [Texture2D] preview, [Texture2D] thumbnail_preview, [Variant] userdata. [param userdata] can be anything, and will be returned when [param receiver_func] is called. [b]Note:[/b] If it was not possible to create the preview the [param receiver_func] will still be called, but the preview will be null.
func (Instance) QueueResourcePreview ¶
func (self Instance) QueueResourcePreview(path string, receiver Object.Instance, receiver_func string, userdata any)
Queue a resource file located at [param path] for preview. Once the preview is ready, the [param receiver]'s [param receiver_func] will be called. The [param receiver_func] must take the following four arguments: [String] path, [Texture2D] preview, [Texture2D] thumbnail_preview, [Variant] userdata. [param userdata] can be anything, and will be returned when [param receiver_func] is called. [b]Note:[/b] If it was not possible to create the preview the [param receiver_func] will still be called, but the preview will be null.
func (Instance) RemovePreviewGenerator ¶
func (self Instance) RemovePreviewGenerator(generator [1]gdclass.EditorResourcePreviewGenerator)
Removes a custom preview generator.