Documentation
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Overview ¶
Package BoxContainer provides methods for working with BoxContainer object instances.
Index ¶
- type Advanced
- type AlignmentMode
- type Any
- type Instance
- func (self Instance) AddSpacer(begin bool) [1]gdclass.Control
- func (self Instance) Alignment() gdclass.BoxContainerAlignmentMode
- func (self Instance) AsBoxContainer() Instance
- func (self Instance) AsCanvasItem() CanvasItem.Instance
- func (self Instance) AsContainer() Container.Instance
- func (self Instance) AsControl() Control.Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) SetAlignment(value gdclass.BoxContainerAlignmentMode)
- func (self Instance) SetVertical(value bool)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Vertical() bool
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type AlignmentMode ¶
type AlignmentMode = gdclass.BoxContainerAlignmentMode //gd:BoxContainer.AlignmentMode
const ( /*The child controls will be arranged at the beginning of the container, i.e. top if orientation is vertical, left if orientation is horizontal (right for RTL layout).*/ AlignmentBegin AlignmentMode = 0 /*The child controls will be centered in the container.*/ AlignmentCenter AlignmentMode = 1 /*The child controls will be arranged at the end of the container, i.e. bottom if orientation is vertical, right if orientation is horizontal (left for RTL layout).*/ AlignmentEnd AlignmentMode = 2 )
type Instance ¶
type Instance [1]gdclass.BoxContainer
A container that arranges its child controls horizontally or vertically, rearranging them automatically when their minimum size changes.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AddSpacer ¶
Adds a [Control] node to the box as a spacer. If [param begin] is [code]true[/code], it will insert the [Control] node in front of all other children.
func (Instance) Alignment ¶
func (self Instance) Alignment() gdclass.BoxContainerAlignmentMode
func (Instance) AsBoxContainer ¶
func (Instance) AsCanvasItem ¶
func (self Instance) AsCanvasItem() CanvasItem.Instance
func (Instance) AsContainer ¶
func (Instance) SetAlignment ¶
func (self Instance) SetAlignment(value gdclass.BoxContainerAlignmentMode)
func (Instance) SetVertical ¶
func (*Instance) UnsafePointer ¶
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