Documentation
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Overview ¶
Package XRFaceModifier3D provides methods for working with XRFaceModifier3D object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsNode3D() Node3D.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsXRFaceModifier3D() Instance
- func (self Instance) FaceTracker() string
- func (self Instance) SetFaceTracker(value string)
- func (self Instance) SetTarget(value string)
- func (self Instance) Target() string
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.XRFaceModifier3D
This node applies weights from a [XRFaceTracker] to a mesh with supporting face blend shapes. The [url=https://docs.vrcft.io/docs/tutorial-avatars/tutorial-avatars-extras/unified-blendshapes]Unified Expressions[/url] blend shapes are supported, as well as ARKit and SRanipal blend shapes. The node attempts to identify blend shapes based on name matching. Blend shapes should match the names listed in the [url=https://docs.vrcft.io/docs/tutorial-avatars/tutorial-avatars-extras/compatibility/overview]Unified Expressions Compatibility[/url] chart.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.