Documentation
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Overview ¶
Package ResourceImporterBitMap provides methods for working with ResourceImporterBitMap object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) AsResourceImporter() ResourceImporter.Instance
- func (self Instance) AsResourceImporterBitMap() Instance
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.ResourceImporterBitMap
[BitMap] resources are typically used as click masks in [TextureButton] and [TouchScreenButton].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) AsResourceImporter ¶
func (self Instance) AsResourceImporter() ResourceImporter.Instance
func (Instance) AsResourceImporterBitMap ¶
func (*Instance) UnsafePointer ¶
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