Documentation
¶
Overview ¶
Package RDPipelineRasterizationState provides methods for working with RDPipelineRasterizationState object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRDPipelineRasterizationState() Instance
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) CullMode() gdclass.RenderingDevicePolygonCullMode
- func (self Instance) DepthBiasClamp() Float.X
- func (self Instance) DepthBiasConstantFactor() Float.X
- func (self Instance) DepthBiasEnabled() bool
- func (self Instance) DepthBiasSlopeFactor() Float.X
- func (self Instance) DiscardPrimitives() bool
- func (self Instance) EnableDepthClamp() bool
- func (self Instance) FrontFace() gdclass.RenderingDevicePolygonFrontFace
- func (self Instance) LineWidth() Float.X
- func (self Instance) PatchControlPoints() int
- func (self Instance) SetCullMode(value gdclass.RenderingDevicePolygonCullMode)
- func (self Instance) SetDepthBiasClamp(value Float.X)
- func (self Instance) SetDepthBiasConstantFactor(value Float.X)
- func (self Instance) SetDepthBiasEnabled(value bool)
- func (self Instance) SetDepthBiasSlopeFactor(value Float.X)
- func (self Instance) SetDiscardPrimitives(value bool)
- func (self Instance) SetEnableDepthClamp(value bool)
- func (self Instance) SetFrontFace(value gdclass.RenderingDevicePolygonFrontFace)
- func (self Instance) SetLineWidth(value Float.X)
- func (self Instance) SetPatchControlPoints(value int)
- func (self Instance) SetWireframe(value bool)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
- func (self Instance) Wireframe() bool
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.RDPipelineRasterizationState
This object is used by [RenderingDevice].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsRDPipelineRasterizationState ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) CullMode ¶
func (self Instance) CullMode() gdclass.RenderingDevicePolygonCullMode
func (Instance) DepthBiasClamp ¶
func (Instance) DepthBiasConstantFactor ¶
func (Instance) DepthBiasEnabled ¶
func (Instance) DepthBiasSlopeFactor ¶
func (Instance) DiscardPrimitives ¶
func (Instance) EnableDepthClamp ¶
func (Instance) FrontFace ¶
func (self Instance) FrontFace() gdclass.RenderingDevicePolygonFrontFace
func (Instance) PatchControlPoints ¶
func (Instance) SetCullMode ¶
func (self Instance) SetCullMode(value gdclass.RenderingDevicePolygonCullMode)
func (Instance) SetDepthBiasClamp ¶
func (Instance) SetDepthBiasConstantFactor ¶
func (Instance) SetDepthBiasEnabled ¶
func (Instance) SetDepthBiasSlopeFactor ¶
func (Instance) SetDiscardPrimitives ¶
func (Instance) SetEnableDepthClamp ¶
func (Instance) SetFrontFace ¶
func (self Instance) SetFrontFace(value gdclass.RenderingDevicePolygonFrontFace)
func (Instance) SetLineWidth ¶
func (Instance) SetPatchControlPoints ¶
func (Instance) SetWireframe ¶
func (*Instance) UnsafePointer ¶
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