Documentation
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Overview ¶
Package PopupPanel provides methods for working with PopupPanel object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsPopup() Popup.Instance
- func (self Instance) AsPopupPanel() Instance
- func (self Instance) AsViewport() Viewport.Instance
- func (self Instance) AsWindow() Window.Instance
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.PopupPanel
A popup with a configurable panel background. Any child controls added to this node will be stretched to fit the panel's size (similar to how [PanelContainer] works). If you are making windows, see [Window].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsPopupPanel ¶
func (Instance) AsViewport ¶
func (*Instance) UnsafePointer ¶
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