Documentation
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Overview ¶
Package PhysicsShapeQueryParameters3D provides methods for working with PhysicsShapeQueryParameters3D object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsPhysicsShapeQueryParameters3D() Instance
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) CollideWithAreas() bool
- func (self Instance) CollideWithBodies() bool
- func (self Instance) CollisionMask() int
- func (self Instance) Exclude() []RID.Any
- func (self Instance) Margin() Float.X
- func (self Instance) Motion() Vector3.XYZ
- func (self Instance) SetCollideWithAreas(value bool)
- func (self Instance) SetCollideWithBodies(value bool)
- func (self Instance) SetCollisionMask(value int)
- func (self Instance) SetExclude(value []RID.Any)
- func (self Instance) SetMargin(value Float.X)
- func (self Instance) SetMotion(value Vector3.XYZ)
- func (self Instance) SetShape(value [1]gdclass.Resource)
- func (self Instance) SetShapeRid(value RID.Any)
- func (self Instance) SetTransform(value Transform3D.BasisOrigin)
- func (self Instance) Shape() [1]gdclass.Resource
- func (self Instance) ShapeRid() RID.Any
- func (self Instance) Transform() Transform3D.BasisOrigin
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.PhysicsShapeQueryParameters3D
By changing various properties of this object, such as the shape, you can configure the parameters for [method PhysicsDirectSpaceState3D.intersect_shape].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsPhysicsShapeQueryParameters3D ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) CollideWithAreas ¶
func (Instance) CollideWithBodies ¶
func (Instance) CollisionMask ¶
func (Instance) SetCollideWithAreas ¶
func (Instance) SetCollideWithBodies ¶
func (Instance) SetCollisionMask ¶
func (Instance) SetExclude ¶
func (Instance) SetShapeRid ¶
func (Instance) SetTransform ¶
func (self Instance) SetTransform(value Transform3D.BasisOrigin)
func (Instance) Transform ¶
func (self Instance) Transform() Transform3D.BasisOrigin
func (*Instance) UnsafePointer ¶
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