Documentation
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Overview ¶
Package PhysicsPointQueryParameters3D provides methods for working with PhysicsPointQueryParameters3D object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsPhysicsPointQueryParameters3D() Instance
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) CollideWithAreas() bool
- func (self Instance) CollideWithBodies() bool
- func (self Instance) CollisionMask() int
- func (self Instance) Exclude() []RID.Any
- func (self Instance) Position() Vector3.XYZ
- func (self Instance) SetCollideWithAreas(value bool)
- func (self Instance) SetCollideWithBodies(value bool)
- func (self Instance) SetCollisionMask(value int)
- func (self Instance) SetExclude(value []RID.Any)
- func (self Instance) SetPosition(value Vector3.XYZ)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.PhysicsPointQueryParameters3D
By changing various properties of this object, such as the point position, you can configure the parameters for [method PhysicsDirectSpaceState3D.intersect_point].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsPhysicsPointQueryParameters3D ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) CollideWithAreas ¶
func (Instance) CollideWithBodies ¶
func (Instance) CollisionMask ¶
func (Instance) SetCollideWithAreas ¶
func (Instance) SetCollideWithBodies ¶
func (Instance) SetCollisionMask ¶
func (Instance) SetExclude ¶
func (Instance) SetPosition ¶
func (*Instance) UnsafePointer ¶
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