Documentation
¶
Overview ¶
Package OpenXRCompositionLayerQuad provides methods for working with OpenXRCompositionLayerQuad object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsNode3D() Node3D.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsOpenXRCompositionLayer() OpenXRCompositionLayer.Instance
- func (self Instance) AsOpenXRCompositionLayerQuad() Instance
- func (self Instance) QuadSize() Vector2.XY
- func (self Instance) SetQuadSize(value Vector2.XY)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.OpenXRCompositionLayerQuad
An OpenXR composition layer that allows rendering a [SubViewport] on a quad.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsOpenXRCompositionLayer ¶
func (self Instance) AsOpenXRCompositionLayer() OpenXRCompositionLayer.Instance
func (Instance) AsOpenXRCompositionLayerQuad ¶
func (Instance) SetQuadSize ¶
func (*Instance) UnsafePointer ¶
Click to show internal directories.
Click to hide internal directories.