Documentation
¶
Overview ¶
Package MenuBar provides methods for working with MenuBar object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsCanvasItem() CanvasItem.Instance
- func (self Instance) AsControl() Control.Instance
- func (self Instance) AsMenuBar() Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) Flat() bool
- func (self Instance) GetMenuCount() int
- func (self Instance) GetMenuPopup(menu int) [1]gdclass.PopupMenu
- func (self Instance) GetMenuTitle(menu int) string
- func (self Instance) GetMenuTooltip(menu int) string
- func (self Instance) IsMenuDisabled(menu int) bool
- func (self Instance) IsMenuHidden(menu int) bool
- func (self Instance) IsNativeMenu() bool
- func (self Instance) Language() string
- func (self Instance) PreferGlobalMenu() bool
- func (self Instance) SetDisableShortcuts(disabled bool)
- func (self Instance) SetFlat(value bool)
- func (self Instance) SetLanguage(value string)
- func (self Instance) SetMenuDisabled(menu int, disabled bool)
- func (self Instance) SetMenuHidden(menu int, hidden bool)
- func (self Instance) SetMenuTitle(menu int, title string)
- func (self Instance) SetMenuTooltip(menu int, tooltip string)
- func (self Instance) SetPreferGlobalMenu(value bool)
- func (self Instance) SetStartIndex(value int)
- func (self Instance) SetSwitchOnHover(value bool)
- func (self Instance) SetTextDirection(value gdclass.ControlTextDirection)
- func (self Instance) StartIndex() int
- func (self Instance) SwitchOnHover() bool
- func (self Instance) TextDirection() gdclass.ControlTextDirection
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
A horizontal menu bar that creates a [MenuButton] for each [PopupMenu] child. New items are created by adding [PopupMenu]s to this node.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsCanvasItem ¶
func (self Instance) AsCanvasItem() CanvasItem.Instance
func (Instance) GetMenuCount ¶
Returns number of menu items.
func (Instance) GetMenuPopup ¶
Returns [PopupMenu] associated with menu item.
func (Instance) GetMenuTitle ¶
Returns menu item title.
func (Instance) GetMenuTooltip ¶
Returns menu item tooltip.
func (Instance) IsMenuDisabled ¶
Returns [code]true[/code], if menu item is disabled.
func (Instance) IsMenuHidden ¶
Returns [code]true[/code], if menu item is hidden.
func (Instance) IsNativeMenu ¶
Returns [code]true[/code], if system global menu is supported and used by this [MenuBar].
func (Instance) PreferGlobalMenu ¶
func (Instance) SetDisableShortcuts ¶
If [code]true[/code], shortcuts are disabled and cannot be used to trigger the button.
func (Instance) SetLanguage ¶
func (Instance) SetMenuDisabled ¶
If [code]true[/code], menu item is disabled.
func (Instance) SetMenuHidden ¶
If [code]true[/code], menu item is hidden.
func (Instance) SetMenuTitle ¶
Sets menu item title.
func (Instance) SetMenuTooltip ¶
Sets menu item tooltip.
func (Instance) SetPreferGlobalMenu ¶
func (Instance) SetStartIndex ¶
func (Instance) SetSwitchOnHover ¶
func (Instance) SetTextDirection ¶
func (self Instance) SetTextDirection(value gdclass.ControlTextDirection)
func (Instance) StartIndex ¶
func (Instance) SwitchOnHover ¶
func (Instance) TextDirection ¶
func (self Instance) TextDirection() gdclass.ControlTextDirection