GLTFMesh

package
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Published: Feb 9, 2025 License: MIT Imports: 20 Imported by: 0

Documentation

Overview

Package GLTFMesh provides methods for working with GLTFMesh object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsGLTFMesh() Instance
}

type Instance

type Instance [1]gdclass.GLTFMesh

GLTFMesh handles 3D mesh data imported from GLTF files. It includes properties for blend channels, blend weights, instance materials, and the mesh itself.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsGLTFMesh

func (self Instance) AsGLTFMesh() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) BlendWeights

func (self Instance) BlendWeights() []float32

func (Instance) GetAdditionalData

func (self Instance) GetAdditionalData(extension_name string) any

Gets additional arbitrary data in this [GLTFMesh] instance. This can be used to keep per-node state data in [GLTFDocumentExtension] classes, which is important because they are stateless. The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the GLTF file), and the return value can be anything you set. If nothing was set, the return value is null.

func (Instance) InstanceMaterials

func (self Instance) InstanceMaterials() [][1]gdclass.Material

func (Instance) Mesh

func (self Instance) Mesh() [1]gdclass.ImporterMesh

func (Instance) OriginalName

func (self Instance) OriginalName() string

func (Instance) SetAdditionalData

func (self Instance) SetAdditionalData(extension_name string, additional_data any)

Sets additional arbitrary data in this [GLTFMesh] instance. This can be used to keep per-node state data in [GLTFDocumentExtension] classes, which is important because they are stateless. The first argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the GLTF file), and the second argument can be anything you want.

func (Instance) SetBlendWeights

func (self Instance) SetBlendWeights(value []float32)

func (Instance) SetInstanceMaterials

func (self Instance) SetInstanceMaterials(value [][1]gdclass.Material)

func (Instance) SetMesh

func (self Instance) SetMesh(value [1]gdclass.ImporterMesh)

func (Instance) SetOriginalName

func (self Instance) SetOriginalName(value string)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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