VisualShaderNodeColorFunc

package
v0.0.0-...-5fa07e4 Latest Latest
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Published: Feb 9, 2025 License: MIT Imports: 21 Imported by: 0

Documentation

Overview

Package VisualShaderNodeColorFunc provides methods for working with VisualShaderNodeColorFunc object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsVisualShaderNodeColorFunc() Instance
}

type Function

type Function = gdclass.VisualShaderNodeColorFuncFunction //gd:VisualShaderNodeColorFunc.Function
const (
	/*Converts the color to grayscale using the following formula:
	  [codeblock]
	  vec3 c = input;
	  float max1 = max(c.r, c.g);
	  float max2 = max(max1, c.b);
	  float max3 = max(max1, max2);
	  return vec3(max3, max3, max3);
	  [/codeblock]*/
	FuncGrayscale Function = 0
	/*Converts HSV vector to RGB equivalent.*/
	FuncHsv2rgb Function = 1
	/*Converts RGB vector to HSV equivalent.*/
	FuncRgb2hsv Function = 2
	/*Applies sepia tone effect using the following formula:
	  [codeblock]
	  vec3 c = input;
	  float r = (c.r * 0.393) + (c.g * 0.769) + (c.b * 0.189);
	  float g = (c.r * 0.349) + (c.g * 0.686) + (c.b * 0.168);
	  float b = (c.r * 0.272) + (c.g * 0.534) + (c.b * 0.131);
	  return vec3(r, g, b);
	  [/codeblock]*/
	FuncSepia Function = 3
	/*Represents the size of the [enum Function] enum.*/
	FuncMax Function = 4
)

type Instance

Accept a [Color] to the input port and transform it according to [member function].

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsVisualShaderNode

func (self Instance) AsVisualShaderNode() VisualShaderNode.Instance

func (Instance) AsVisualShaderNodeColorFunc

func (self Instance) AsVisualShaderNodeColorFunc() Instance

func (Instance) Function

func (Instance) SetFunction

func (self Instance) SetFunction(value gdclass.VisualShaderNodeColorFuncFunction)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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