PinJoint2D

package
v0.0.0-...-5fa07e4 Latest Latest
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Published: Feb 9, 2025 License: MIT Imports: 23 Imported by: 0

Documentation

Overview

Package PinJoint2D provides methods for working with PinJoint2D object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsPinJoint2D() Instance
}

type Instance

type Instance [1]gdclass.PinJoint2D

A physics joint that attaches two 2D physics bodies at a single point, allowing them to freely rotate. For example, a [RigidBody2D] can be attached to a [StaticBody2D] to create a pendulum or a seesaw.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AngularLimitEnabled

func (self Instance) AngularLimitEnabled() bool

func (Instance) AngularLimitLower

func (self Instance) AngularLimitLower() Float.X

func (Instance) AngularLimitUpper

func (self Instance) AngularLimitUpper() Float.X

func (Instance) AsCanvasItem

func (self Instance) AsCanvasItem() CanvasItem.Instance

func (Instance) AsJoint2D

func (self Instance) AsJoint2D() Joint2D.Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsNode2D

func (self Instance) AsNode2D() Node2D.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsPinJoint2D

func (self Instance) AsPinJoint2D() Instance

func (Instance) MotorEnabled

func (self Instance) MotorEnabled() bool

func (Instance) MotorTargetVelocity

func (self Instance) MotorTargetVelocity() Float.X

func (Instance) SetAngularLimitEnabled

func (self Instance) SetAngularLimitEnabled(value bool)

func (Instance) SetAngularLimitLower

func (self Instance) SetAngularLimitLower(value Float.X)

func (Instance) SetAngularLimitUpper

func (self Instance) SetAngularLimitUpper(value Float.X)

func (Instance) SetMotorEnabled

func (self Instance) SetMotorEnabled(value bool)

func (Instance) SetMotorTargetVelocity

func (self Instance) SetMotorTargetVelocity(value Float.X)

func (Instance) SetSoftness

func (self Instance) SetSoftness(value Float.X)

func (Instance) Softness

func (self Instance) Softness() Float.X

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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