LightOccluder2D

package
v0.0.0-...-5fa07e4 Latest Latest
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Published: Feb 9, 2025 License: MIT Imports: 22 Imported by: 0

Documentation

Overview

Package LightOccluder2D provides methods for working with LightOccluder2D object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsLightOccluder2D() Instance
}

type Instance

type Instance [1]gdclass.LightOccluder2D

Occludes light cast by a Light2D, casting shadows. The LightOccluder2D must be provided with an [OccluderPolygon2D] in order for the shadow to be computed.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsCanvasItem

func (self Instance) AsCanvasItem() CanvasItem.Instance

func (Instance) AsLightOccluder2D

func (self Instance) AsLightOccluder2D() Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsNode2D

func (self Instance) AsNode2D() Node2D.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) Occluder

func (self Instance) Occluder() [1]gdclass.OccluderPolygon2D

func (Instance) OccluderLightMask

func (self Instance) OccluderLightMask() int

func (Instance) SdfCollision

func (self Instance) SdfCollision() bool

func (Instance) SetOccluder

func (self Instance) SetOccluder(value [1]gdclass.OccluderPolygon2D)

func (Instance) SetOccluderLightMask

func (self Instance) SetOccluderLightMask(value int)

func (Instance) SetSdfCollision

func (self Instance) SetSdfCollision(value bool)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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