XROrigin3D

package
v0.0.0-...-80877a9 Latest Latest
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Published: Feb 8, 2025 License: MIT Imports: 21 Imported by: 0

Documentation

Overview

Package XROrigin3D provides methods for working with XROrigin3D object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsXROrigin3D() Instance
}

type Instance

type Instance [1]gdclass.XROrigin3D

This is a special node within the AR/VR system that maps the physical location of the center of our tracking space to the virtual location within our game world. Multiple origin points can be added to the scene tree, but only one can used at a time. All the [XRCamera3D], [XRController3D], and [XRAnchor3D] nodes should be direct children of this node for spatial tracking to work correctly. It is the position of this node that you update when your character needs to move through your game world while we're not moving in the real world. Movement in the real world is always in relation to this origin point. For example, if your character is driving a car, the [XROrigin3D] node should be a child node of this car. Or, if you're implementing a teleport system to move your character, you should change the position of this node.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsNode3D

func (self Instance) AsNode3D() Node3D.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsXROrigin3D

func (self Instance) AsXROrigin3D() Instance

func (Instance) Current

func (self Instance) Current() bool

func (Instance) SetCurrent

func (self Instance) SetCurrent(value bool)

func (Instance) SetWorldScale

func (self Instance) SetWorldScale(value Float.X)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

func (Instance) WorldScale

func (self Instance) WorldScale() Float.X

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