Documentation
¶
Overview ¶
Package Path3D provides methods for working with Path3D object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsNode3D() Node3D.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsPath3D() Instance
- func (self Instance) Curve() [1]gdclass.Curve3D
- func (self Instance) OnCurveChanged(cb func())
- func (self Instance) SetCurve(value [1]gdclass.Curve3D)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
Can have [PathFollow3D] child nodes moving along the [Curve3D]. See [PathFollow3D] for more information on the usage. Note that the path is considered as relative to the moved nodes (children of [PathFollow3D]). As such, the curve should usually start with a zero vector [code](0, 0, 0)[/code].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) OnCurveChanged ¶
func (self Instance) OnCurveChanged(cb func())
func (*Instance) UnsafePointer ¶
Click to show internal directories.
Click to hide internal directories.