Documentation
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Overview ¶
Package EditorResourceConversionPlugin provides methods for working with EditorResourceConversionPlugin object instances.
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Implementation ¶
type Implementation = implementation
Implementation implements Interface with empty methods.
type Instance ¶
type Instance [1]gdclass.EditorResourceConversionPlugin
[EditorResourceConversionPlugin] is invoked when the context menu is brought up for a resource in the editor inspector. Relevant conversion plugins will appear as menu options to convert the given resource to a target type. Below shows an example of a basic plugin that will convert an [ImageTexture] to a [PortableCompressedTexture2D]. [codeblocks] [gdscript] extends EditorResourceConversionPlugin
func _handles(resource: Resource):
return resource is ImageTexture
func _converts_to():
return "PortableCompressedTexture2D"
func _convert(itex: Resource):
var ptex = PortableCompressedTexture2D.new() ptex.create_from_image(itex.get_image(), PortableCompressedTexture2D.COMPRESSION_MODE_LOSSLESS) return ptex
[/gdscript] [/codeblocks] To use an [EditorResourceConversionPlugin], register it using the [method EditorPlugin.add_resource_conversion_plugin] method first.
See [Interface] for methods that can be overridden by a [Class] that extends it.
%!(EXTRA string=EditorResourceConversionPlugin)
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsEditorResourceConversionPlugin ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (*Instance) UnsafePointer ¶
type Interface ¶
type Interface interface { //Returns the class name of the target type of [Resource] that this plugin converts source resources to. ConvertsTo() string //Called to determine whether a particular [Resource] can be converted to the target resource type by this plugin. Handles(resource [1]gdclass.Resource) bool //Takes an input [Resource] and converts it to the type given in [method _converts_to]. The returned [Resource] is the result of the conversion, and the input [Resource] remains unchanged. Convert(resource [1]gdclass.Resource) [1]gdclass.Resource }