Documentation
¶
Overview ¶
Package VoxelGIData provides methods for working with VoxelGIData object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) Allocate(to_cell_xform Transform3D.BasisOrigin, aabb AABB.PositionSize, ...)
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) AsResource() Resource.Instance
- func (self Instance) AsVoxelGIData() Instance
- func (self Instance) Bias() Float.X
- func (self Instance) DynamicRange() Float.X
- func (self Instance) Energy() Float.X
- func (self Instance) GetBounds() AABB.PositionSize
- func (self Instance) GetDataCells() []byte
- func (self Instance) GetLevelCounts() []int32
- func (self Instance) GetOctreeCells() []byte
- func (self Instance) GetOctreeSize() Vector3.XYZ
- func (self Instance) GetToCellXform() Transform3D.BasisOrigin
- func (self Instance) Interior() bool
- func (self Instance) NormalBias() Float.X
- func (self Instance) Propagation() Float.X
- func (self Instance) SetBias(value Float.X)
- func (self Instance) SetDynamicRange(value Float.X)
- func (self Instance) SetEnergy(value Float.X)
- func (self Instance) SetInterior(value bool)
- func (self Instance) SetNormalBias(value Float.X)
- func (self Instance) SetPropagation(value Float.X)
- func (self Instance) SetUseTwoBounces(value bool)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) UseTwoBounces() bool
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.VoxelGIData
[VoxelGIData] contains baked voxel global illumination for use in a [VoxelGI] node. [VoxelGIData] also offers several properties to adjust the final appearance of the global illumination. These properties can be adjusted at run-time without having to bake the [VoxelGI] node again. [b]Note:[/b] To prevent text-based scene files ([code].tscn[/code]) from growing too much and becoming slow to load and save, always save [VoxelGIData] to an external binary resource file ([code].res[/code]) instead of embedding it within the scene. This can be done by clicking the dropdown arrow next to the [VoxelGIData] resource, choosing [b]Edit[/b], clicking the floppy disk icon at the top of the Inspector then choosing [b]Save As...[/b].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) Allocate ¶
func (self Instance) Allocate(to_cell_xform Transform3D.BasisOrigin, aabb AABB.PositionSize, octree_size Vector3.XYZ, octree_cells []byte, data_cells []byte, distance_field []byte, level_counts []int32)
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) AsResource ¶
func (Instance) AsVoxelGIData ¶
func (Instance) DynamicRange ¶
func (Instance) GetBounds ¶
func (self Instance) GetBounds() AABB.PositionSize
Returns the bounds of the baked voxel data as an [AABB], which should match [member VoxelGI.size] after being baked (which only contains the size as a [Vector3]). [b]Note:[/b] If the size was modified without baking the VoxelGI data, then the value of [method get_bounds] and [member VoxelGI.size] will not match.
func (Instance) GetDataCells ¶
func (Instance) GetLevelCounts ¶
func (Instance) GetOctreeCells ¶
func (Instance) GetOctreeSize ¶
func (Instance) GetToCellXform ¶
func (self Instance) GetToCellXform() Transform3D.BasisOrigin