Documentation
¶
Overview ¶
Package GradientTexture1D provides methods for working with GradientTexture1D object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsGradientTexture1D() Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) AsResource() Resource.Instance
- func (self Instance) AsTexture() Texture.Instance
- func (self Instance) AsTexture2D() Texture2D.Instance
- func (self Instance) Gradient() [1]gdclass.Gradient
- func (self Instance) SetGradient(value [1]gdclass.Gradient)
- func (self Instance) SetUseHdr(value bool)
- func (self Instance) SetWidth(value int)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) UseHdr() bool
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.GradientTexture1D
A 1D texture that obtains colors from a [Gradient] to fill the texture data. The texture is filled by sampling the gradient for each pixel. Therefore, the texture does not necessarily represent an exact copy of the gradient, as it may miss some colors if there are not enough pixels. See also [GradientTexture2D], [CurveTexture] and [CurveXYZTexture].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsGradientTexture1D ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted