WorldBoundaryShape2D

package
v0.0.0-...-546f9d4 Latest Latest
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Published: Feb 5, 2025 License: MIT Imports: 22 Imported by: 0

Documentation

Overview

Package WorldBoundaryShape2D provides methods for working with WorldBoundaryShape2D object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsWorldBoundaryShape2D() Instance
}

type Instance

type Instance [1]gdclass.WorldBoundaryShape2D

A 2D world boundary shape, intended for use in physics. [WorldBoundaryShape2D] works like an infinite straight line that forces all physics bodies to stay above it. The line's normal determines which direction is considered as "above" and in the editor, the smaller line over it represents this direction. It can for example be used for endless flat floors.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsShape2D

func (self Instance) AsShape2D() Shape2D.Instance

func (Instance) AsWorldBoundaryShape2D

func (self Instance) AsWorldBoundaryShape2D() Instance

func (Instance) Distance

func (self Instance) Distance() Float.X

func (Instance) Normal

func (self Instance) Normal() Vector2.XY

func (Instance) SetDistance

func (self Instance) SetDistance(value Float.X)

func (Instance) SetNormal

func (self Instance) SetNormal(value Vector2.XY)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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