VisualShaderNodeTransformOp

package
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Published: Feb 5, 2025 License: MIT Imports: 21 Imported by: 0

Documentation

Overview

Package VisualShaderNodeTransformOp provides methods for working with VisualShaderNodeTransformOp object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsVisualShaderNodeTransformOp() Instance
}

type Instance

Applies [member operator] to two transform (4×4 matrices) inputs.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsVisualShaderNode

func (self Instance) AsVisualShaderNode() VisualShaderNode.Instance

func (Instance) AsVisualShaderNodeTransformOp

func (self Instance) AsVisualShaderNodeTransformOp() Instance

func (Instance) Operator

func (Instance) SetOperator

func (self Instance) SetOperator(value gdclass.VisualShaderNodeTransformOpOperator)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

type Operator

type Operator = gdclass.VisualShaderNodeTransformOpOperator //gd:VisualShaderNodeTransformOp.Operator
const (
	/*Multiplies transform [code]a[/code] by the transform [code]b[/code].*/
	OpAxb Operator = 0
	/*Multiplies transform [code]b[/code] by the transform [code]a[/code].*/
	OpBxa Operator = 1
	/*Performs a component-wise multiplication of transform [code]a[/code] by the transform [code]b[/code].*/
	OpAxbComp Operator = 2
	/*Performs a component-wise multiplication of transform [code]b[/code] by the transform [code]a[/code].*/
	OpBxaComp Operator = 3
	/*Adds two transforms.*/
	OpAdd Operator = 4
	/*Subtracts the transform [code]a[/code] from the transform [code]b[/code].*/
	OpAMinusB Operator = 5
	/*Subtracts the transform [code]b[/code] from the transform [code]a[/code].*/
	OpBMinusA Operator = 6
	/*Divides the transform [code]a[/code] by the transform [code]b[/code].*/
	OpADivB Operator = 7
	/*Divides the transform [code]b[/code] by the transform [code]a[/code].*/
	OpBDivA Operator = 8
	/*Represents the size of the [enum Operator] enum.*/
	OpMax Operator = 9
)

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