VisualShaderNodeInput

package
v0.0.0-...-7325ca5 Latest Latest
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Published: Jan 31, 2025 License: MIT Imports: 21 Imported by: 0

Documentation

Overview

Package VisualShaderNodeInput provides methods for working with VisualShaderNodeInput object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsVisualShaderNodeInput() Instance
}

type Instance

type Instance [1]gdclass.VisualShaderNodeInput

Gives access to input variables (built-ins) available for the shader. See the shading reference for the list of available built-ins for each shader type (check [code]Tutorials[/code] section for link).

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsVisualShaderNode

func (self Instance) AsVisualShaderNode() VisualShaderNode.Instance

func (Instance) AsVisualShaderNodeInput

func (self Instance) AsVisualShaderNodeInput() Instance

func (Instance) GetInputRealName

func (self Instance) GetInputRealName() string

Returns a translated name of the current constant in the Godot Shader Language. E.g. [code]"ALBEDO"[/code] if the [member input_name] equal to [code]"albedo"[/code].

func (Instance) InputName

func (self Instance) InputName() string

func (Instance) OnInputTypeChanged

func (self Instance) OnInputTypeChanged(cb func())

func (Instance) SetInputName

func (self Instance) SetInputName(value string)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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