Documentation ¶
Overview ¶
Package ScrollBar provides methods for working with ScrollBar object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsCanvasItem() CanvasItem.Instance
- func (self Instance) AsControl() Control.Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRange() Range.Instance
- func (self Instance) AsScrollBar() Instance
- func (self Instance) CustomStep() Float.X
- func (self Instance) OnScrolling(cb func())
- func (self Instance) SetCustomStep(value Float.X)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
Abstract base class for scrollbars, typically used to navigate through content that extends beyond the visible area of a control. Scrollbars are [Range]-based controls.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsCanvasItem ¶
func (self Instance) AsCanvasItem() CanvasItem.Instance
func (Instance) AsScrollBar ¶
func (Instance) CustomStep ¶
func (Instance) OnScrolling ¶
func (self Instance) OnScrolling(cb func())
func (Instance) SetCustomStep ¶
func (*Instance) UnsafePointer ¶
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