RibbonTrailMesh

package
v0.0.0-...-7325ca5 Latest Latest
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Published: Jan 31, 2025 License: MIT Imports: 22 Imported by: 0

Documentation

Overview

Package RibbonTrailMesh provides methods for working with RibbonTrailMesh object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsRibbonTrailMesh() Instance
}

type Instance

type Instance [1]gdclass.RibbonTrailMesh

[RibbonTrailMesh] represents a straight ribbon-shaped mesh with variable width. The ribbon is composed of a number of flat or cross-shaped sections, each with the same [member section_length] and number of [member section_segments]. A [member curve] is sampled along the total length of the ribbon, meaning that the curve determines the size of the ribbon along its length. This primitive mesh is usually used for particle trails.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsMesh

func (self Instance) AsMesh() Mesh.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsPrimitiveMesh

func (self Instance) AsPrimitiveMesh() PrimitiveMesh.Instance

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsRibbonTrailMesh

func (self Instance) AsRibbonTrailMesh() Instance

func (Instance) Curve

func (self Instance) Curve() [1]gdclass.Curve

func (Instance) SectionLength

func (self Instance) SectionLength() Float.X

func (Instance) SectionSegments

func (self Instance) SectionSegments() int

func (Instance) Sections

func (self Instance) Sections() int

func (Instance) SetCurve

func (self Instance) SetCurve(value [1]gdclass.Curve)

func (Instance) SetSectionLength

func (self Instance) SetSectionLength(value Float.X)

func (Instance) SetSectionSegments

func (self Instance) SetSectionSegments(value int)

func (Instance) SetSections

func (self Instance) SetSections(value int)

func (Instance) SetShape

func (self Instance) SetShape(value gdclass.RibbonTrailMeshShape)

func (Instance) SetSize

func (self Instance) SetSize(value Float.X)

func (Instance) Shape

func (self Instance) Shape() gdclass.RibbonTrailMeshShape

func (Instance) Size

func (self Instance) Size() Float.X

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

type Shape

type Shape = gdclass.RibbonTrailMeshShape //gd:RibbonTrailMesh.Shape
const (
	/*Gives the mesh a single flat face.*/
	ShapeFlat Shape = 0
	/*Gives the mesh two perpendicular flat faces, making a cross shape.*/
	ShapeCross Shape = 1
)

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