Documentation ¶
Overview ¶
Package EditorSceneFormatImporter provides methods for working with EditorSceneFormatImporter object instances.
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Implementation ¶
type Implementation = implementation
Implementation implements Interface with empty methods.
type Instance ¶
type Instance [1]gdclass.EditorSceneFormatImporter
[EditorSceneFormatImporter] allows to define an importer script for a third-party 3D format. To use [EditorSceneFormatImporter], register it using the [method EditorPlugin.add_scene_format_importer_plugin] method first.
See [Interface] for methods that can be overridden by a [Class] that extends it.
%!(EXTRA string=EditorSceneFormatImporter)
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsEditorSceneFormatImporter ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (*Instance) UnsafePointer ¶
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