EditorSceneFormatImporter

package
v0.0.0-...-7325ca5 Latest Latest
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Published: Jan 31, 2025 License: MIT Imports: 19 Imported by: 0

Documentation

Overview

Package EditorSceneFormatImporter provides methods for working with EditorSceneFormatImporter object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsEditorSceneFormatImporter() Instance
}

type Implementation

type Implementation = implementation

Implementation implements Interface with empty methods.

type Instance

[EditorSceneFormatImporter] allows to define an importer script for a third-party 3D format. To use [EditorSceneFormatImporter], register it using the [method EditorPlugin.add_scene_format_importer_plugin] method first.

See [Interface] for methods that can be overridden by a [Class] that extends it.

%!(EXTRA string=EditorSceneFormatImporter)

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsEditorSceneFormatImporter

func (self Instance) AsEditorSceneFormatImporter() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

type Interface

type Interface interface {
	GetImportFlags() int
	GetExtensions() []string
	ImportScene(path string, flags int, options map[any]any) Object.Instance
	GetImportOptions(path string)
	GetOptionVisibility(path string, for_animation bool, option string) any
}

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