Documentation ¶
Overview ¶
Package RibbonTrailMesh provides methods for working with RibbonTrailMesh object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsMesh() Mesh.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsPrimitiveMesh() PrimitiveMesh.Instance
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) AsResource() Resource.Instance
- func (self Instance) AsRibbonTrailMesh() Instance
- func (self Instance) Curve() [1]gdclass.Curve
- func (self Instance) SectionLength() Float.X
- func (self Instance) SectionSegments() int
- func (self Instance) Sections() int
- func (self Instance) SetCurve(value [1]gdclass.Curve)
- func (self Instance) SetSectionLength(value Float.X)
- func (self Instance) SetSectionSegments(value int)
- func (self Instance) SetSections(value int)
- func (self Instance) SetShape(value gdclass.RibbonTrailMeshShape)
- func (self Instance) SetSize(value Float.X)
- func (self Instance) Shape() gdclass.RibbonTrailMeshShape
- func (self Instance) Size() Float.X
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
- type Shape
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.RibbonTrailMesh
[RibbonTrailMesh] represents a straight ribbon-shaped mesh with variable width. The ribbon is composed of a number of flat or cross-shaped sections, each with the same [member section_length] and number of [member section_segments]. A [member curve] is sampled along the total length of the ribbon, meaning that the curve determines the size of the ribbon along its length. This primitive mesh is usually used for particle trails.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsPrimitiveMesh ¶
func (self Instance) AsPrimitiveMesh() PrimitiveMesh.Instance
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) AsResource ¶
func (Instance) AsRibbonTrailMesh ¶
func (Instance) SectionLength ¶
func (Instance) SectionSegments ¶
func (Instance) SetSectionLength ¶
func (Instance) SetSectionSegments ¶
func (Instance) SetSections ¶
func (Instance) SetShape ¶
func (self Instance) SetShape(value gdclass.RibbonTrailMeshShape)
func (Instance) Shape ¶
func (self Instance) Shape() gdclass.RibbonTrailMeshShape