PlaceholderTexture2DArray

package
v0.0.0-...-ae8aae0 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Jan 30, 2025 License: MIT Imports: 21 Imported by: 0

Documentation

Overview

Package PlaceholderTexture2DArray provides methods for working with PlaceholderTexture2DArray object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsPlaceholderTexture2DArray() Instance
}

type Instance

This class is used when loading a project that uses a [Texture2D] subclass in 2 conditions: - When running the project exported in dedicated server mode, only the texture's dimensions are kept (as they may be relied upon for gameplay purposes or positioning of other elements). This allows reducing the exported PCK's size significantly. - When this subclass is missing due to using a different engine version or build (e.g. modules disabled). [b]Note:[/b] This is not intended to be used as an actual texture for rendering. It is not guaranteed to work like one in shaders or materials (for example when calculating UV).

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsPlaceholderTexture2DArray

func (self Instance) AsPlaceholderTexture2DArray() Instance

func (Instance) AsPlaceholderTextureLayered

func (self Instance) AsPlaceholderTextureLayered() PlaceholderTextureLayered.Instance

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsTexture

func (self Instance) AsTexture() Texture.Instance

func (Instance) AsTextureLayered

func (self Instance) AsTextureLayered() TextureLayered.Instance

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL