CompressedTexture2D

package
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Published: Jan 30, 2025 License: MIT Imports: 20 Imported by: 0

Documentation

Overview

Package CompressedTexture2D provides methods for working with CompressedTexture2D object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsCompressedTexture2D() Instance
}

type Error

type Error = gd.Error //gd:Error
const (
	/*Methods that return [enum Error] return [constant OK] when no error occurred.
	  Since [constant OK] has value 0, and all other error constants are positive integers, it can also be used in boolean checks.
	  [b]Example:[/b]
	  [codeblock]
	  var error = method_that_returns_error()
	  if error != OK:
	      printerr("Failure!")

	  # Or, alternatively:
	  if error:
	      printerr("Still failing!")
	  [/codeblock]
	  [b]Note:[/b] Many functions do not return an error code, but will print error messages to standard output.*/
	Ok Error = 0
	/*Generic error.*/
	Failed Error = 1
	/*Unavailable error.*/
	ErrUnavailable Error = 2
	/*Unconfigured error.*/
	ErrUnconfigured Error = 3
	/*Unauthorized error.*/
	ErrUnauthorized Error = 4
	/*Parameter range error.*/
	ErrParameterRangeError Error = 5
	/*Out of memory (OOM) error.*/
	ErrOutOfMemory Error = 6
	/*File: Not found error.*/
	ErrFileNotFound Error = 7
	/*File: Bad drive error.*/
	ErrFileBadDrive Error = 8
	/*File: Bad path error.*/
	ErrFileBadPath Error = 9
	/*File: No permission error.*/
	ErrFileNoPermission Error = 10
	/*File: Already in use error.*/
	ErrFileAlreadyInUse Error = 11
	/*File: Can't open error.*/
	ErrFileCantOpen Error = 12
	/*File: Can't write error.*/
	ErrFileCantWrite Error = 13
	/*File: Can't read error.*/
	ErrFileCantRead Error = 14
	/*File: Unrecognized error.*/
	ErrFileUnrecognized Error = 15
	/*File: Corrupt error.*/
	ErrFileCorrupt Error = 16
	/*File: Missing dependencies error.*/
	ErrFileMissingDependencies Error = 17
	/*File: End of file (EOF) error.*/
	ErrFileEof Error = 18
	/*Can't open error.*/
	ErrCantOpen Error = 19
	/*Can't create error.*/
	ErrCantCreate Error = 20
	/*Query failed error.*/
	ErrQueryFailed Error = 21
	/*Already in use error.*/
	ErrAlreadyInUse Error = 22
	/*Locked error.*/
	ErrLocked Error = 23
	/*Timeout error.*/
	ErrTimeout Error = 24
	/*Can't connect error.*/
	ErrCantConnect Error = 25
	/*Can't resolve error.*/
	ErrCantResolve Error = 26
	/*Connection error.*/
	ErrConnectionError Error = 27
	/*Can't acquire resource error.*/
	ErrCantAcquireResource Error = 28
	/*Can't fork process error.*/
	ErrCantFork Error = 29
	/*Invalid data error.*/
	ErrInvalidData Error = 30
	/*Invalid parameter error.*/
	ErrInvalidParameter Error = 31
	/*Already exists error.*/
	ErrAlreadyExists Error = 32
	/*Does not exist error.*/
	ErrDoesNotExist Error = 33
	/*Database: Read error.*/
	ErrDatabaseCantRead Error = 34
	/*Database: Write error.*/
	ErrDatabaseCantWrite Error = 35
	/*Compilation failed error.*/
	ErrCompilationFailed Error = 36
	/*Method not found error.*/
	ErrMethodNotFound Error = 37
	/*Linking failed error.*/
	ErrLinkFailed Error = 38
	/*Script failed error.*/
	ErrScriptFailed Error = 39
	/*Cycling link (import cycle) error.*/
	ErrCyclicLink Error = 40
	/*Invalid declaration error.*/
	ErrInvalidDeclaration Error = 41
	/*Duplicate symbol error.*/
	ErrDuplicateSymbol Error = 42
	/*Parse error.*/
	ErrParseError Error = 43
	/*Busy error.*/
	ErrBusy Error = 44
	/*Skip error.*/
	ErrSkip Error = 45
	/*Help error. Used internally when passing [code]--version[/code] or [code]--help[/code] as executable options.*/
	ErrHelp Error = 46
	/*Bug error, caused by an implementation issue in the method.
	  [b]Note:[/b] If a built-in method returns this code, please open an issue on [url=https://github.com/godotengine/godot/issues]the GitHub Issue Tracker[/url].*/
	ErrBug Error = 47
	/*Printer on fire error (This is an easter egg, no built-in methods return this error code).*/
	ErrPrinterOnFire Error = 48
)

type Instance

type Instance [1]gdclass.CompressedTexture2D

A texture that is loaded from a [code].ctex[/code] file. This file format is internal to Godot; it is created by importing other image formats with the import system. [CompressedTexture2D] can use one of 4 compression methods (including a lack of any compression): - Lossless (WebP or PNG, uncompressed on the GPU) - Lossy (WebP, uncompressed on the GPU) - VRAM Compressed (compressed on the GPU) - VRAM Uncompressed (uncompressed on the GPU) - Basis Universal (compressed on the GPU. Lower file sizes than VRAM Compressed, but slower to compress and lower quality than VRAM Compressed) Only [b]VRAM Compressed[/b] actually reduces the memory usage on the GPU. The [b]Lossless[/b] and [b]Lossy[/b] compression methods will reduce the required storage on disk, but they will not reduce memory usage on the GPU as the texture is sent to the GPU uncompressed. Using [b]VRAM Compressed[/b] also improves loading times, as VRAM-compressed textures are faster to load compared to textures using lossless or lossy compression. VRAM compression can exhibit noticeable artifacts and is intended to be used for 3D rendering, not 2D.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsCompressedTexture2D

func (self Instance) AsCompressedTexture2D() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsTexture

func (self Instance) AsTexture() Texture.Instance

func (Instance) AsTexture2D

func (self Instance) AsTexture2D() Texture2D.Instance

func (Instance) LoadPath

func (self Instance) LoadPath() string

func (Instance) SetLoadPath

func (self Instance) SetLoadPath(value string)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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