Documentation ¶
Overview ¶
Package CameraAttributesPractical provides methods for working with CameraAttributesPractical object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsCameraAttributes() CameraAttributes.Instance
- func (self Instance) AsCameraAttributesPractical() Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) AsResource() Resource.Instance
- func (self Instance) AutoExposureMaxSensitivity() Float.X
- func (self Instance) AutoExposureMinSensitivity() Float.X
- func (self Instance) DofBlurAmount() Float.X
- func (self Instance) DofBlurFarDistance() Float.X
- func (self Instance) DofBlurFarEnabled() bool
- func (self Instance) DofBlurFarTransition() Float.X
- func (self Instance) DofBlurNearDistance() Float.X
- func (self Instance) DofBlurNearEnabled() bool
- func (self Instance) DofBlurNearTransition() Float.X
- func (self Instance) SetAutoExposureMaxSensitivity(value Float.X)
- func (self Instance) SetAutoExposureMinSensitivity(value Float.X)
- func (self Instance) SetDofBlurAmount(value Float.X)
- func (self Instance) SetDofBlurFarDistance(value Float.X)
- func (self Instance) SetDofBlurFarEnabled(value bool)
- func (self Instance) SetDofBlurFarTransition(value Float.X)
- func (self Instance) SetDofBlurNearDistance(value Float.X)
- func (self Instance) SetDofBlurNearEnabled(value bool)
- func (self Instance) SetDofBlurNearTransition(value Float.X)
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
type Instance [1]gdclass.CameraAttributesPractical
Controls camera-specific attributes such as auto-exposure, depth of field, and exposure override. When used in a [WorldEnvironment] it provides default settings for exposure, auto-exposure, and depth of field that will be used by all cameras without their own [CameraAttributes], including the editor camera. When used in a [Camera3D] it will override any [CameraAttributes] set in the [WorldEnvironment]. When used in [VoxelGI] or [LightmapGI], only the exposure settings will be used.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsCameraAttributes ¶
func (self Instance) AsCameraAttributes() CameraAttributes.Instance
func (Instance) AsCameraAttributesPractical ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted