idxfile

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Published: Jul 28, 2017 License: MIT Imports: 9 Imported by: 680

Documentation

Overview

Package idxfile implements encoding and decoding of packfile idx files.

== Original (version 1) pack-*.idx files have the following format:

  - The header consists of 256 4-byte network byte order
    integers.  N-th entry of this table records the number of
    objects in the corresponding pack, the first byte of whose
    object name is less than or equal to N.  This is called the
    'first-level fan-out' table.

  - The header is followed by sorted 24-byte entries, one entry
    per object in the pack.  Each entry is:

   4-byte network byte order integer, recording where the
   object is stored in the packfile as the offset from the
   beginning.

   20-byte object name.

 - The file is concluded with a trailer:

   A copy of the 20-byte SHA1 checksum at the end of
   corresponding packfile.

   20-byte SHA1-checksum of all of the above.

 Pack Idx file:

      --  +--------------------------------+
 fanout   | fanout[0] = 2 (for example)    |-.
 table    +--------------------------------+ |
          | fanout[1]                      | |
          +--------------------------------+ |
          | fanout[2]                      | |
          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
          | fanout[255] = total objects    |---.
      --  +--------------------------------+ | |
 main     | offset                         | | |
 index    | object name 00XXXXXXXXXXXXXXXX | | |
 tab      +--------------------------------+ | |
          | offset                         | | |
          | object name 00XXXXXXXXXXXXXXXX | | |
          +--------------------------------+<+ |
        .-| offset                         |   |
        | | object name 01XXXXXXXXXXXXXXXX |   |
        | +--------------------------------+   |
        | | offset                         |   |
        | | object name 01XXXXXXXXXXXXXXXX |   |
        | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~   |
        | | offset                         |   |
        | | object name FFXXXXXXXXXXXXXXXX |   |
      --| +--------------------------------+<--+
trailer | | packfile checksum              |
        | +--------------------------------+
        | | idxfile checksum               |
        | +--------------------------------+
        .---------.
                  |
Pack file entry: <+

   packed object header:
   1-byte size extension bit (MSB)
         type (next 3 bit)
         size0 (lower 4-bit)
       n-byte sizeN (as long as MSB is set, each 7-bit)
       size0..sizeN form 4+7+7+..+7 bit integer, size0
       is the least significant part, and sizeN is the
       most significant part.
   packed object data:
       If it is not DELTA, then deflated bytes (the size above
       is the size before compression).
   If it is REF_DELTA, then
     20-byte base object name SHA1 (the size above is the
       size of the delta data that follows).
         delta data, deflated.
   If it is OFS_DELTA, then
     n-byte offset (see below) interpreted as a negative
       offset from the type-byte of the header of the
       ofs-delta entry (the size above is the size of
       the delta data that follows).
     delta data, deflated.

   offset encoding:
     n bytes with MSB set in all but the last one.
     The offset is then the number constructed by
     concatenating the lower 7 bit of each byte, and
     for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1))
     to the result.

 == Version 2 pack-*.idx files support packs larger than 4 GiB, and
    have some other reorganizations.  They have the format:

   - A 4-byte magic number '\377tOc' which is an unreasonable
     fanout[0] value.

   - A 4-byte version number (= 2)

   - A 256-entry fan-out table just like v1.

   - A table of sorted 20-byte SHA1 object names.  These are
     packed together without offset values to reduce the cache
     footprint of the binary search for a specific object name.

   - A table of 4-byte CRC32 values of the packed object data.
     This is new in v2 so compressed data can be copied directly
     from pack to pack during repacking without undetected
     data corruption.

   - A table of 4-byte offset values (in network byte order).
     These are usually 31-bit pack file offsets, but large
     offsets are encoded as an index into the next table with
     the msbit set.

   - A table of 8-byte offset entries (empty for pack files less
     than 2 GiB).  Pack files are organized with heavily used
     objects toward the front, so most object references should
     not need to refer to this table.

   - The same trailer as a v1 pack file:

     A copy of the 20-byte SHA1 checksum at the end of
     corresponding packfile.

     20-byte SHA1-checksum of all of the above.

Source: https://www.kernel.org/pub/software/scm/git/docs/v1.7.5/technical/pack-format.txt

Index

Constants

View Source
const (
	// VersionSupported is the only idx version supported.
	VersionSupported = 2
)

Variables

View Source
var (
	// ErrUnsupportedVersion is returned by Decode when the idx file version
	// is not supported.
	ErrUnsupportedVersion = errors.New("Unsuported version")
	// ErrMalformedIdxFile is returned by Decode when the idx file is corrupted.
	ErrMalformedIdxFile = errors.New("Malformed IDX file")
)

Functions

This section is empty.

Types

type Decoder

type Decoder struct {
	*bufio.Reader
}

Decoder reads and decodes idx files from an input stream.

func NewDecoder

func NewDecoder(r io.Reader) *Decoder

NewDecoder builds a new idx stream decoder, that reads from r.

func (*Decoder) Decode

func (d *Decoder) Decode(idx *Idxfile) error

Decode reads from the stream and decode the content into the Idxfile struct.

type Encoder

type Encoder struct {
	io.Writer
	// contains filtered or unexported fields
}

Encoder writes Idxfile structs to an output stream.

func NewEncoder

func NewEncoder(w io.Writer) *Encoder

NewEncoder returns a new stream encoder that writes to w.

func (*Encoder) Encode

func (e *Encoder) Encode(idx *Idxfile) (int, error)

Encode encodes an Idxfile to the encoder writer.

type Entry

type Entry struct {
	Hash   plumbing.Hash
	CRC32  uint32
	Offset uint64
}

Entry is the in memory representation of an object entry in the idx file.

type EntryList

type EntryList []*Entry

EntryList implements sort.Interface allowing sorting in increasing order.

func (EntryList) Len

func (p EntryList) Len() int

func (EntryList) Less

func (p EntryList) Less(i, j int) bool

func (EntryList) Sort

func (p EntryList) Sort()

func (EntryList) Swap

func (p EntryList) Swap(i, j int)

type Idxfile

type Idxfile struct {
	Version          uint32
	Fanout           [255]uint32
	ObjectCount      uint32
	Entries          EntryList
	PackfileChecksum [20]byte
	IdxChecksum      [20]byte
}

Idxfile is the in memory representation of an idx file.

func NewIdxfile

func NewIdxfile() *Idxfile

func (*Idxfile) Add

func (idx *Idxfile) Add(h plumbing.Hash, offset uint64, crc32 uint32)

Add adds a new Entry with the given values to the Idxfile.

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