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Index ¶
Constants ¶
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const ( GroupPortfolio = "portfolio" GroupRequirements = "requirements" GroupExecution = "execution" )
Use following group constants while defining static groups
Variables ¶
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var Execution0 = WorkItemTypeGroup{ Group: GroupExecution, Level: []int{2, 0}, Name: "Iterations", WorkItemTypeCollection: []uuid.UUID{ workitem.SystemTask, }, }
Execution0 defines first level of typegroup Execution This group has less priority than Requirements
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var Portfolio0 = WorkItemTypeGroup{ Group: GroupPortfolio, Level: []int{0, 0}, Name: "Portfolio", WorkItemTypeCollection: []uuid.UUID{ workitem.SystemScenario, workitem.SystemFundamental, workitem.SystemPapercuts, }, }
Portfolio0 defines first level of typegroup Portfolio
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var Portfolio1 = WorkItemTypeGroup{ Group: GroupPortfolio, Level: []int{0, 1}, Name: "Portfolio", WorkItemTypeCollection: []uuid.UUID{ workitem.SystemExperience, workitem.SystemValueProposition, }, }
Portfolio1 defines second level of typegroup Portfolio
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var Requirements0 = WorkItemTypeGroup{ Group: GroupRequirements, Level: []int{1, 0}, Name: "Requirements", WorkItemTypeCollection: []uuid.UUID{ workitem.SystemFeature, workitem.SystemBug, }, }
Requirements0 defines first level of typegroup Requirements This group has less priority than Portfolio
Functions ¶
This section is empty.
Types ¶
type WorkItemTypeGroup ¶
type WorkItemTypeGroup struct { // Generally Level should look like {0, 0} // First Index defines the nested level of the object in TypeHierarchy. // Second Index defines the child level within that object // e.g> {0, 0} -> object is at 0th level and it is 0th child // e.g> {0, 1} -> Object is at 0th level and it is 1st child // e.g> {1, 0} -> Object is at 1st level and it is 0th child // e.g> {1, 2, 3} -> Object is at 1st level & it is 2nd child's 3rd child Level []int Group string Name string // the name to be displayed to user WorkItemTypeCollection []uuid.UUID }
WorkItemTypeGroup represents the node in the group of work item types
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