Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewAllocRunner ¶
NewAllocRunner returns a new allocation runner.
func TestAllocRunnerFromAlloc ¶
func TestAllocRunnerFromAlloc(t *testing.T, alloc *structs.Allocation) (*allocRunner, func())
Types ¶
type Config ¶
type Config struct { // Logger is the logger for the allocation runner. Logger log.Logger // ClientConfig is the clients configuration. ClientConfig *clientconfig.Config // Alloc captures the allocation that should be run. Alloc *structs.Allocation // StateDB is used to store and restore state. StateDB cstate.StateDB // Consul is the Consul client used to register task services and checks Consul consul.ConsulServiceAPI // Vault is the Vault client to use to retrieve Vault tokens Vault vaultclient.VaultClient // StateUpdater is used to emit updated task state StateUpdater interfaces.AllocStateHandler // DeviceStatsReporter is used to lookup resource usage for alloc devices DeviceStatsReporter interfaces.DeviceStatsReporter // PrevAllocWatcher handles waiting on previous or preempted allocations PrevAllocWatcher allocwatcher.PrevAllocWatcher // PrevAllocMigrator allows the migration of a previous allocations alloc dir PrevAllocMigrator allocwatcher.PrevAllocMigrator // DeviceManager is used to mount devices as well as lookup device // statistics DeviceManager devicemanager.Manager // DriverManager handles dispensing of driver plugins DriverManager drivermanager.Manager // ServersContactedCh is closed when the first GetClientAllocs call to // servers succeeds and allocs are synced. ServersContactedCh chan struct{} }
Config holds the configuration for creating an allocation runner.
type MockStateUpdater ¶
type MockStateUpdater struct { Updates []*structs.Allocation // contains filtered or unexported fields }
MockStateUpdater implements the AllocStateHandler interface and records alloc updates.
func (*MockStateUpdater) AllocStateUpdated ¶
func (m *MockStateUpdater) AllocStateUpdated(alloc *structs.Allocation)
AllocStateUpdated implements the AllocStateHandler interface and records an alloc update.
func (*MockStateUpdater) Last ¶
func (m *MockStateUpdater) Last() *structs.Allocation
Last returns a copy of the last alloc (or nil) update. Safe for concurrent access with updates.
func (*MockStateUpdater) Reset ¶
func (m *MockStateUpdater) Reset()
Reset resets the recorded alloc updates.
Source Files ¶
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