Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
var ( // HeartbeatStreamFrame is the StreamFrame to send as a heartbeat, avoiding // creating many instances of the empty StreamFrame HeartbeatStreamFrame = &StreamFrame{} )
Functions ¶
This section is empty.
Types ¶
type StreamFrame ¶
type StreamFrame struct { // Offset is the offset the data was read from Offset int64 `json:",omitempty"` // Data is the read data Data []byte `json:",omitempty"` // File is the file that the data was read from File string `json:",omitempty"` // FileEvent is the last file event that occurred that could cause the // streams position to change or end FileEvent string `json:",omitempty"` }
StreamFrame is used to frame data of a file when streaming
func (*StreamFrame) Clear ¶
func (s *StreamFrame) Clear()
func (*StreamFrame) Copy ¶ added in v0.8.4
func (s *StreamFrame) Copy() *StreamFrame
func (*StreamFrame) IsCleared ¶
func (s *StreamFrame) IsCleared() bool
func (*StreamFrame) IsHeartbeat ¶
func (s *StreamFrame) IsHeartbeat() bool
IsHeartbeat returns if the frame is a heartbeat frame
type StreamFramer ¶
type StreamFramer struct {
// contains filtered or unexported fields
}
StreamFramer is used to buffer and send frames as well as heartbeat.
func NewStreamFramer ¶
func NewStreamFramer(out chan<- *StreamFrame, heartbeatRate, batchWindow time.Duration, frameSize int) *StreamFramer
NewStreamFramer creates a new stream framer that will output StreamFrames to the passed output channel.
func (*StreamFramer) Destroy ¶
func (s *StreamFramer) Destroy()
Destroy is used to cleanup the StreamFramer and flush any pending frames
func (*StreamFramer) ExitCh ¶
func (s *StreamFramer) ExitCh() <-chan struct{}
ExitCh returns a channel that will be closed when the run loop terminates.
func (*StreamFramer) Run ¶
func (s *StreamFramer) Run()
Run starts a long lived goroutine that handles sending data as well as heartbeating
func (*StreamFramer) Send ¶
func (s *StreamFramer) Send(file, fileEvent string, data []byte, offset int64) error
Send creates and sends a StreamFrame based on the passed parameters. An error is returned if the run routine hasn't run or encountered an error. Send is asynchronous and does not block for the data to be transferred.