ssautil

package
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Published: Jun 9, 2022 License: BSD-3-Clause Imports: 9 Imported by: 926

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Constants

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Variables

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Functions

func AllFunctions

func AllFunctions(prog *ssa.Program) map[*ssa.Function]bool

AllFunctions finds and returns the set of functions potentially needed by program prog, as determined by a simple linker-style reachability algorithm starting from the members and method-sets of each package. The result may include anonymous functions and synthetic wrappers.

Precondition: all packages are built.

func AllPackages

func AllPackages(initial []*packages.Package, mode ssa.BuilderMode) (*ssa.Program, []*ssa.Package)

AllPackages creates an SSA program for a set of packages plus all their dependencies.

The packages must have been loaded from source syntax using the golang.org/x/tools/go/packages.Load function in LoadAllSyntax mode.

AllPackages creates an SSA package for each well-typed package in the initial list, plus all their dependencies. The resulting list of packages corresponds to the list of initial packages, and may contain a nil if SSA code could not be constructed for the corresponding initial package due to type errors.

Code for bodies of functions is not built until Build is called on the resulting Program. SSA code is constructed for all packages with well-typed syntax trees.

The mode parameter controls diagnostics and checking during SSA construction.

func BuildPackage

func BuildPackage(tc *types.Config, fset *token.FileSet, pkg *types.Package, files []*ast.File, mode ssa.BuilderMode) (*ssa.Package, *types.Info, error)

BuildPackage builds an SSA program with IR for a single package.

It populates pkg by type-checking the specified file ASTs. All dependencies are loaded using the importer specified by tc, which typically loads compiler export data; SSA code cannot be built for those packages. BuildPackage then constructs an ssa.Program with all dependency packages created, and builds and returns the SSA package corresponding to pkg.

The caller must have set pkg.Path() to the import path.

The operation fails if there were any type-checking or import errors.

See ../example_test.go for an example.

func CreateProgram deprecated

func CreateProgram(lprog *loader.Program, mode ssa.BuilderMode) *ssa.Program

CreateProgram returns a new program in SSA form, given a program loaded from source. An SSA package is created for each transitively error-free package of lprog.

Code for bodies of functions is not built until Build is called on the result.

The mode parameter controls diagnostics and checking during SSA construction.

Deprecated: Use golang.org/x/tools/go/packages and the Packages function instead; see ssa.Example_loadPackages.

func MainPackages

func MainPackages(pkgs []*ssa.Package) []*ssa.Package

MainPackages returns the subset of the specified packages named "main" that define a main function. The result may include synthetic "testmain" packages.

func Packages

func Packages(initial []*packages.Package, mode ssa.BuilderMode) (*ssa.Program, []*ssa.Package)

Packages creates an SSA program for a set of packages.

The packages must have been loaded from source syntax using the golang.org/x/tools/go/packages.Load function in LoadSyntax or LoadAllSyntax mode.

Packages creates an SSA package for each well-typed package in the initial list, plus all their dependencies. The resulting list of packages corresponds to the list of initial packages, and may contain a nil if SSA code could not be constructed for the corresponding initial package due to type errors.

Code for bodies of functions is not built until Build is called on the resulting Program. SSA code is constructed only for the initial packages with well-typed syntax trees.

The mode parameter controls diagnostics and checking during SSA construction.

Types

type ConstCase

type ConstCase struct {
	Block *ssa.BasicBlock // block performing the comparison
	Body  *ssa.BasicBlock // body of the case
	Value *ssa.Const      // case comparand
}

A ConstCase represents a single constant comparison. It is part of a Switch.

type Switch

type Switch struct {
	Start      *ssa.BasicBlock // block containing start of if/else chain
	X          ssa.Value       // the switch operand
	ConstCases []ConstCase     // ordered list of constant comparisons
	TypeCases  []TypeCase      // ordered list of type assertions
	Default    *ssa.BasicBlock // successor if all comparisons fail
}

A Switch is a logical high-level control flow operation (a multiway branch) discovered by analysis of a CFG containing only if/else chains. It is not part of the ssa.Instruction set.

One of ConstCases and TypeCases has length >= 2; the other is nil.

In a value switch, the list of cases may contain duplicate constants. A type switch may contain duplicate types, or types assignable to an interface type also in the list. TODO(adonovan): eliminate such duplicates.

func Switches

func Switches(fn *ssa.Function) []Switch

Switches examines the control-flow graph of fn and returns the set of inferred value and type switches. A value switch tests an ssa.Value for equality against two or more compile-time constant values. Switches involving link-time constants (addresses) are ignored. A type switch type-asserts an ssa.Value against two or more types.

The switches are returned in dominance order.

The resulting switches do not necessarily correspond to uses of the 'switch' keyword in the source: for example, a single source-level switch statement with non-constant cases may result in zero, one or many Switches, one per plural sequence of constant cases. Switches may even be inferred from if/else- or goto-based control flow. (In general, the control flow constructs of the source program cannot be faithfully reproduced from the SSA representation.)

func (*Switch) String

func (sw *Switch) String() string

type TypeCase

type TypeCase struct {
	Block   *ssa.BasicBlock // block performing the type assert
	Body    *ssa.BasicBlock // body of the case
	Type    types.Type      // case type
	Binding ssa.Value       // value bound by this case
}

A TypeCase represents a single type assertion. It is part of a Switch.

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