Documentation ¶
Overview ¶
Package cuda is the GoCV wrapper around OpenCV cuda.
For further details, please see: https://github.com/opencv/c
import "gocv.io/x/gocv/cuda"
Index ¶
- Constants
- func BuildWarpAffineMaps(M GpuMat, inverse bool, sz image.Point, xmap, ymap *GpuMat)
- func BuildWarpPerspectiveMaps(M GpuMat, inverse bool, sz image.Point, xmap, ymap *GpuMat)
- func GetCudaEnabledDeviceCount() int
- func PrintCudaDeviceInfo(device int)
- func PrintShortCudaDeviceInfo(device int)
- func PyrDown(src GpuMat, dst *GpuMat)
- func PyrUp(src GpuMat, dst *GpuMat)
- func Remap(src GpuMat, dst, xmap, ymap *GpuMat, interpolation InterpolationFlags, ...)
- func Resize(src GpuMat, dst *GpuMat, sz image.Point, fx, fy float64, ...)
- func Rotate(src GpuMat, dst *GpuMat, sz image.Point, angle, xShift, yShift float64, ...)
- func WarpAffine(src GpuMat, dst *GpuMat, m GpuMat, sz image.Point, flags InterpolationFlags, ...)
- func WarpPerspective(src GpuMat, dst *GpuMat, m GpuMat, sz image.Point, flags InterpolationFlags, ...)
- type BackgroundSubtractorMOG
- type BackgroundSubtractorMOG2
- type BorderType
- type GpuMat
- type InterpolationFlags
- type SparsePyrLKOpticalFlow
Constants ¶
const ( // InterpolationNearestNeighbor is nearest neighbor. (fast but low quality) InterpolationNearestNeighbor InterpolationFlags = 0 // InterpolationLinear is bilinear interpolation. InterpolationLinear = 1 // InterpolationCubic is bicube interpolation. InterpolationCubic = 2 // InterpolationArea uses pixel area relation. It is preferred for image // decimation as it gives moire-free results. InterpolationArea = 3 // InterpolationLanczos4 is Lanczos interpolation over 8x8 neighborhood. InterpolationLanczos4 = 4 // InterpolationDefault is an alias for InterpolationLinear. InterpolationDefault = InterpolationLinear // InterpolationMax indicates use maximum interpolation. InterpolationMax = 7 )
const ( // BorderConstant border type BorderConstant BorderType = 0 // BorderReplicate border type BorderReplicate = 1 // BorderReflect border type BorderReflect = 2 // BorderWrap border type BorderWrap = 3 // BorderReflect101 border type BorderReflect101 = 4 // BorderTransparent border type BorderTransparent = 5 // BorderDefault border type BorderDefault = BorderReflect101 // BorderIsolated border type BorderIsolated = 16 )
Variables ¶
This section is empty.
Functions ¶
func BuildWarpAffineMaps ¶ added in v0.21.0
BuildWarpAffineMaps builds transformation maps for affine transformation.
For further details. please see: https://docs.opencv.org/master/db/d29/group__cudawarping.html#ga63504590a96e4cc702d994281d17bc1c
func BuildWarpPerspectiveMaps ¶ added in v0.21.0
BuildWarpPerspectiveMaps builds transformation maps for perspective transformation.
For further details, please see: https://docs.opencv.org/master/db/d29/group__cudawarping.html#ga8d16e3003703bd3b89cca98c913ef864
func GetCudaEnabledDeviceCount ¶
func GetCudaEnabledDeviceCount() int
GetCudaEnabledDeviceCount returns the number of cuda enabled devices on the system
func PrintCudaDeviceInfo ¶
func PrintCudaDeviceInfo(device int)
PrintCudaDeviceInfo prints extensive cuda device information
func PrintShortCudaDeviceInfo ¶
func PrintShortCudaDeviceInfo(device int)
PrintShortCudaDeviceInfo prints a small amount of cuda device information
func PyrDown ¶ added in v0.21.0
PyrDown blurs an image and downsamples it.
For further details, please see: https://docs.opencv.org/master/db/d29/group__cudawarping.html#ga9c8456de9792d96431e065f407c7a91b
func PyrUp ¶ added in v0.21.0
PyrUp upsamples an image and then blurs it.
For further details, please see: https://docs.opencv.org/master/db/d29/group__cudawarping.html#ga2048da0dfdb9e4a726232c5cef7e5747
func Remap ¶ added in v0.21.0
func Remap(src GpuMat, dst, xmap, ymap *GpuMat, interpolation InterpolationFlags, borderMode BorderType, borderValue color.RGBA)
Remap applies a generic geometrical transformation to an image.
For further details, please see: https://docs.opencv.org/master/db/d29/group__cudawarping.html#ga0ece6c76e8efa3171adb8432d842beb0
func Resize ¶ added in v0.21.0
Resize resizes an image.
For further details, please see: https://docs.opencv.org/master/db/d29/group__cudawarping.html#ga4f5fa0770d1c9efbadb9be1b92a6452a
func Rotate ¶ added in v0.21.0
func Rotate(src GpuMat, dst *GpuMat, sz image.Point, angle, xShift, yShift float64, interp InterpolationFlags)
Rotate rotates an image around the origin (0,0) and then shifts it.
For further details, please see: https://docs.opencv.org/master/db/d29/group__cudawarping.html#ga55d958eceb0f871e04b1be0adc6ef1b5
func WarpAffine ¶ added in v0.21.0
func WarpAffine(src GpuMat, dst *GpuMat, m GpuMat, sz image.Point, flags InterpolationFlags, borderType BorderType, borderValue color.RGBA)
WarpAffine applies an affine transformation to an image. For more parameters please check WarpAffineWithParams
For further details, please see: https://docs.opencv.org/master/db/d29/group__cudawarping.html#ga9e8dd9e73b96bdc8e27d85c0e83f1130
func WarpPerspective ¶ added in v0.21.0
func WarpPerspective(src GpuMat, dst *GpuMat, m GpuMat, sz image.Point, flags InterpolationFlags, borderType BorderType, borderValue color.RGBA)
WarpPerspective applies a perspective transformation to an image.
For further details, please see: https://docs.opencv.org/master/db/d29/group__cudawarping.html#ga7a6cf95065536712de6b155f3440ccff
Types ¶
type BackgroundSubtractorMOG ¶
type BackgroundSubtractorMOG struct {
// contains filtered or unexported fields
}
BackgroundSubtractorMOG is a wrapper around the cv::cuda::BackgroundSubtractorMOG.
func NewBackgroundSubtractorMOG ¶
func NewBackgroundSubtractorMOG() BackgroundSubtractorMOG
NewBackgroundSubtractorMOG returns a new BackgroundSubtractor algorithm of type MOG. MOG is a Gaussian Mixture-based Background/Foreground Segmentation Algorithm.
For further details, please see: https://docs.opencv.org/master/dc/d3d/cudabgsegm_8hpp.html
func (*BackgroundSubtractorMOG) Apply ¶
func (b *BackgroundSubtractorMOG) Apply(src GpuMat, dst *GpuMat)
Apply computes a foreground mask using the current BackgroundSubtractorMOG.
For further details, please see: https://docs.opencv.org/master/d1/dfe/classcv_1_1cuda_1_1BackgroundSubtractorMOG.html#a8f52d2f7abd1c77c84243efc53972cbf
func (*BackgroundSubtractorMOG) Close ¶
func (b *BackgroundSubtractorMOG) Close() error
Close BackgroundSubtractorMOG.
type BackgroundSubtractorMOG2 ¶
type BackgroundSubtractorMOG2 struct {
// contains filtered or unexported fields
}
BackgroundSubtractorMOG2 is a wrapper around the cv::cuda::BackgroundSubtractorMOG2.
func NewBackgroundSubtractorMOG2 ¶
func NewBackgroundSubtractorMOG2() BackgroundSubtractorMOG2
NewBackgroundSubtractorMOG2 returns a new BackgroundSubtractor algorithm of type MOG2. MOG2 is a Gaussian Mixture-based Background/Foreground Segmentation Algorithm.
For further details, please see: https://docs.opencv.org/master/dc/d3d/cudabgsegm_8hpp.html
func (*BackgroundSubtractorMOG2) Apply ¶
func (b *BackgroundSubtractorMOG2) Apply(src GpuMat, dst *GpuMat)
Apply computes a foreground mask using the current BackgroundSubtractorMOG2.
For further details, please see: https://docs.opencv.org/master/df/d23/classcv_1_1cuda_1_1BackgroundSubtractorMOG2.html#a92408f07bf1268c1b778cb186b3113b0
func (*BackgroundSubtractorMOG2) Close ¶
func (b *BackgroundSubtractorMOG2) Close() error
Close BackgroundSubtractorMOG2.
type GpuMat ¶
type GpuMat struct {
// contains filtered or unexported fields
}
GpuMat is the GPU version of a Mat
For further details, please see: https://docs.opencv.org/master/d0/d60/classcv_1_1cuda_1_1GpuMat.html
func NewGpuMatFromMat ¶ added in v0.21.0
NewGpuMatFromMat returns a new GpuMat based on a Mat
func (*GpuMat) Download ¶
Download performs data download from GpuMat (Blocking call)
For further details, please see: https://docs.opencv.org/master/d0/d60/classcv_1_1cuda_1_1GpuMat.html#a027e74e4364ddfd9687b58aa5db8d4e8
type InterpolationFlags ¶ added in v0.21.0
type InterpolationFlags int
InterpolationFlags are bit flags that control the interpolation algorithm that is used.
type SparsePyrLKOpticalFlow ¶ added in v0.21.0
type SparsePyrLKOpticalFlow struct {
// contains filtered or unexported fields
}
SparsePyrLKOpticalFlow is a wrapper around the cv::cuda::SparsePyrLKOpticalFlow.
func NewSparsePyrLKOpticalFlow ¶ added in v0.21.0
func NewSparsePyrLKOpticalFlow() SparsePyrLKOpticalFlow
NewSparsePyrLKOpticalFlow returns a new SparsePyrLKOpticalFlow
For further details, please see: https://docs.opencv.org/master/d7/d05/classcv_1_1cuda_1_1SparsePyrLKOpticalFlow.html#a6bcd2d457532d7db76c3e7f11b60063b
func (SparsePyrLKOpticalFlow) Calc ¶ added in v0.21.0
func (s SparsePyrLKOpticalFlow) Calc(prevImg, nextImg, prevPts, nextPts, status GpuMat)
Calc calculates a sparse optical flow.
For further details, please see: https://docs.opencv.org/master/d5/dcf/classcv_1_1cuda_1_1SparseOpticalFlow.html#a80d5efbb7788e3dc4c49e6226ba34347