Documentation
¶
Index ¶
- type Activities
- func (a *Activities) CreateActivity(ctx context.Context, input *sfn.CreateActivityInput) (*sfn.CreateActivityOutput, error)
- func (a *Activities) CreateStateMachine(ctx context.Context, input *sfn.CreateStateMachineInput) (*sfn.CreateStateMachineOutput, error)
- func (a *Activities) DeleteActivity(ctx context.Context, input *sfn.DeleteActivityInput) (*sfn.DeleteActivityOutput, error)
- func (a *Activities) DeleteStateMachine(ctx context.Context, input *sfn.DeleteStateMachineInput) (*sfn.DeleteStateMachineOutput, error)
- func (a *Activities) DescribeActivity(ctx context.Context, input *sfn.DescribeActivityInput) (*sfn.DescribeActivityOutput, error)
- func (a *Activities) DescribeExecution(ctx context.Context, input *sfn.DescribeExecutionInput) (*sfn.DescribeExecutionOutput, error)
- func (a *Activities) DescribeStateMachine(ctx context.Context, input *sfn.DescribeStateMachineInput) (*sfn.DescribeStateMachineOutput, error)
- func (a *Activities) DescribeStateMachineForExecution(ctx context.Context, input *sfn.DescribeStateMachineForExecutionInput) (*sfn.DescribeStateMachineForExecutionOutput, error)
- func (a *Activities) GetActivityTask(ctx context.Context, input *sfn.GetActivityTaskInput) (*sfn.GetActivityTaskOutput, error)
- func (a *Activities) GetExecutionHistory(ctx context.Context, input *sfn.GetExecutionHistoryInput) (*sfn.GetExecutionHistoryOutput, error)
- func (a *Activities) ListActivities(ctx context.Context, input *sfn.ListActivitiesInput) (*sfn.ListActivitiesOutput, error)
- func (a *Activities) ListExecutions(ctx context.Context, input *sfn.ListExecutionsInput) (*sfn.ListExecutionsOutput, error)
- func (a *Activities) ListStateMachines(ctx context.Context, input *sfn.ListStateMachinesInput) (*sfn.ListStateMachinesOutput, error)
- func (a *Activities) ListTagsForResource(ctx context.Context, input *sfn.ListTagsForResourceInput) (*sfn.ListTagsForResourceOutput, error)
- func (a *Activities) SendTaskFailure(ctx context.Context, input *sfn.SendTaskFailureInput) (*sfn.SendTaskFailureOutput, error)
- func (a *Activities) SendTaskHeartbeat(ctx context.Context, input *sfn.SendTaskHeartbeatInput) (*sfn.SendTaskHeartbeatOutput, error)
- func (a *Activities) SendTaskSuccess(ctx context.Context, input *sfn.SendTaskSuccessInput) (*sfn.SendTaskSuccessOutput, error)
- func (a *Activities) StartExecution(ctx context.Context, input *sfn.StartExecutionInput) (*sfn.StartExecutionOutput, error)
- func (a *Activities) StopExecution(ctx context.Context, input *sfn.StopExecutionInput) (*sfn.StopExecutionOutput, error)
- func (a *Activities) TagResource(ctx context.Context, input *sfn.TagResourceInput) (*sfn.TagResourceOutput, error)
- func (a *Activities) UntagResource(ctx context.Context, input *sfn.UntagResourceInput) (*sfn.UntagResourceOutput, error)
- func (a *Activities) UpdateStateMachine(ctx context.Context, input *sfn.UpdateStateMachineInput) (*sfn.UpdateStateMachineOutput, error)
- type SessionFactory
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Activities ¶
type Activities struct {
// contains filtered or unexported fields
}
func NewActivities ¶
func NewActivities(sess *session.Session, config ...*aws.Config) *Activities
func NewActivitiesWithSessionFactory ¶
func NewActivitiesWithSessionFactory(sessionFactory SessionFactory) *Activities
func (*Activities) CreateActivity ¶
func (a *Activities) CreateActivity(ctx context.Context, input *sfn.CreateActivityInput) (*sfn.CreateActivityOutput, error)
func (*Activities) CreateStateMachine ¶
func (a *Activities) CreateStateMachine(ctx context.Context, input *sfn.CreateStateMachineInput) (*sfn.CreateStateMachineOutput, error)
func (*Activities) DeleteActivity ¶
func (a *Activities) DeleteActivity(ctx context.Context, input *sfn.DeleteActivityInput) (*sfn.DeleteActivityOutput, error)
func (*Activities) DeleteStateMachine ¶
func (a *Activities) DeleteStateMachine(ctx context.Context, input *sfn.DeleteStateMachineInput) (*sfn.DeleteStateMachineOutput, error)
func (*Activities) DescribeActivity ¶
func (a *Activities) DescribeActivity(ctx context.Context, input *sfn.DescribeActivityInput) (*sfn.DescribeActivityOutput, error)
func (*Activities) DescribeExecution ¶
func (a *Activities) DescribeExecution(ctx context.Context, input *sfn.DescribeExecutionInput) (*sfn.DescribeExecutionOutput, error)
func (*Activities) DescribeStateMachine ¶
func (a *Activities) DescribeStateMachine(ctx context.Context, input *sfn.DescribeStateMachineInput) (*sfn.DescribeStateMachineOutput, error)
func (*Activities) DescribeStateMachineForExecution ¶
func (a *Activities) DescribeStateMachineForExecution(ctx context.Context, input *sfn.DescribeStateMachineForExecutionInput) (*sfn.DescribeStateMachineForExecutionOutput, error)
func (*Activities) GetActivityTask ¶
func (a *Activities) GetActivityTask(ctx context.Context, input *sfn.GetActivityTaskInput) (*sfn.GetActivityTaskOutput, error)
func (*Activities) GetExecutionHistory ¶
func (a *Activities) GetExecutionHistory(ctx context.Context, input *sfn.GetExecutionHistoryInput) (*sfn.GetExecutionHistoryOutput, error)
func (*Activities) ListActivities ¶
func (a *Activities) ListActivities(ctx context.Context, input *sfn.ListActivitiesInput) (*sfn.ListActivitiesOutput, error)
func (*Activities) ListExecutions ¶
func (a *Activities) ListExecutions(ctx context.Context, input *sfn.ListExecutionsInput) (*sfn.ListExecutionsOutput, error)
func (*Activities) ListStateMachines ¶
func (a *Activities) ListStateMachines(ctx context.Context, input *sfn.ListStateMachinesInput) (*sfn.ListStateMachinesOutput, error)
func (*Activities) ListTagsForResource ¶
func (a *Activities) ListTagsForResource(ctx context.Context, input *sfn.ListTagsForResourceInput) (*sfn.ListTagsForResourceOutput, error)
func (*Activities) SendTaskFailure ¶
func (a *Activities) SendTaskFailure(ctx context.Context, input *sfn.SendTaskFailureInput) (*sfn.SendTaskFailureOutput, error)
func (*Activities) SendTaskHeartbeat ¶
func (a *Activities) SendTaskHeartbeat(ctx context.Context, input *sfn.SendTaskHeartbeatInput) (*sfn.SendTaskHeartbeatOutput, error)
func (*Activities) SendTaskSuccess ¶
func (a *Activities) SendTaskSuccess(ctx context.Context, input *sfn.SendTaskSuccessInput) (*sfn.SendTaskSuccessOutput, error)
func (*Activities) StartExecution ¶
func (a *Activities) StartExecution(ctx context.Context, input *sfn.StartExecutionInput) (*sfn.StartExecutionOutput, error)
func (*Activities) StopExecution ¶
func (a *Activities) StopExecution(ctx context.Context, input *sfn.StopExecutionInput) (*sfn.StopExecutionOutput, error)
func (*Activities) TagResource ¶
func (a *Activities) TagResource(ctx context.Context, input *sfn.TagResourceInput) (*sfn.TagResourceOutput, error)
func (*Activities) UntagResource ¶
func (a *Activities) UntagResource(ctx context.Context, input *sfn.UntagResourceInput) (*sfn.UntagResourceOutput, error)
func (*Activities) UpdateStateMachine ¶
func (a *Activities) UpdateStateMachine(ctx context.Context, input *sfn.UpdateStateMachineInput) (*sfn.UpdateStateMachineOutput, error)
Click to show internal directories.
Click to hide internal directories.