Documentation ¶
Index ¶
- Variables
- type Resource
- func (*Resource) Descriptor() ([]byte, []int)
- func (m *Resource) GetAttributes() []v1.KeyValue
- func (m *Resource) GetDroppedAttributesCount() uint32
- func (m *Resource) Marshal() (dAtA []byte, err error)
- func (m *Resource) MarshalTo(dAtA []byte) (int, error)
- func (m *Resource) MarshalToSizedBuffer(dAtA []byte) (int, error)
- func (*Resource) ProtoMessage()
- func (m *Resource) Reset()
- func (m *Resource) Size() (n int)
- func (m *Resource) String() string
- func (m *Resource) Unmarshal(dAtA []byte) error
- func (m *Resource) XXX_DiscardUnknown()
- func (m *Resource) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *Resource) XXX_Merge(src proto.Message)
- func (m *Resource) XXX_Size() int
- func (m *Resource) XXX_Unmarshal(b []byte) error
Constants ¶
This section is empty.
Variables ¶
Functions ¶
This section is empty.
Types ¶
type Resource ¶
type Resource struct { // Set of attributes that describe the resource. // Attribute keys MUST be unique (it is not allowed to have more than one // attribute with the same key). Attributes []v1.KeyValue `protobuf:"bytes,1,rep,name=attributes,proto3" json:"attributes"` // dropped_attributes_count is the number of dropped attributes. If the value is 0, then // no attributes were dropped. DroppedAttributesCount uint32 `` /* 130-byte string literal not displayed */ }
Resource information.
func (*Resource) Descriptor ¶
func (*Resource) GetAttributes ¶
func (*Resource) GetDroppedAttributesCount ¶
func (*Resource) MarshalToSizedBuffer ¶
func (*Resource) ProtoMessage ¶
func (*Resource) ProtoMessage()
func (*Resource) XXX_DiscardUnknown ¶
func (m *Resource) XXX_DiscardUnknown()
func (*Resource) XXX_Marshal ¶
func (*Resource) XXX_Unmarshal ¶
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