Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type OptionDialAsync ¶
type OptionDialAsync = rome.OptionDialAsync
type OptionMaxReconnectTime ¶
type OptionMaxReconnectTime = rome.OptionMaxReconnectTime
type OptionOther ¶
type OptionOther = rome.OptionOther
type OptionReconnectTime ¶
type OptionReconnectTime = rome.OptionReconnectTime
type OptionTLSConfig ¶
type OptionTLSConfig = rome.OptionTLSConfig
type Server ¶
type Server interface { // Dial is used to dial a remote server. This may be called multiple // times to dial to different servers. If multiple connections are // present, then the client will automatically select the best // one based on readiness to service the request. Dial(url string, opts ...interface{}) error // Listen is much like dial, but acts as a server. This allows // the normal server/client roles to be reversed while still // maintaining the REQ/REP higher level roles. It is possible // to freely mix and match multiple calls of Listen, with or without // calls to Dial. Listen(url string, opts ...interface{}) error // SetOption sets global options on the server, such as retry times. SetOption(opts ...interface{}) error // Close closes down the socket. In-flight requests will be aborted // and return accordingly. Close() // Register registers an object instance. Each method that meets the // necessary criteria is registered using the name "<type>.method" // The type must be an exported type. Register(obj interface{}) error // RegisterName is like Register, but allows a different name to // be supplied for the object itself. If the name is the empty // string then methods will be exposed using the method name without // any prefix. RegisterName(name string, obj interface{}) error // RegisterFunc registers a function using the supplied name. // The name has to be supplied because reflection cannot see // function names. The function must have signature // func(args *ArgType, result *resultType) error. RegisterFunc(name string, fn interface{}) error // Serve serves one context synchronously. This is the simplest // and least form of service, as it runs utterly synchronously. Serve() // ServeAsync serves asynchronously, firing off the given number // of go routines, each with their own context, in parallel. // It returns immediately. ServeAsync(workers int) }
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