packet

package
v0.35.0 Latest Latest
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Published: Dec 31, 2023 License: Apache-2.0 Imports: 18 Imported by: 1

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Index

Constants

View Source
const (
	NodeTypeRoot     byte = 0x00
	NodeTypeLiteral  byte = 0x01
	NodeTypeArgument byte = 0x02

	FlagNodeType       byte = 0x03
	FlagExecutable     byte = 0x04
	FlagIsRedirect     byte = 0x08
	FlagHasSuggestions byte = 0x10
)
View Source
const VanillaMaxTabCompleteLen = 2048

Variables

View Source
var PlaceholderCommand = brigodier.CommandFunc(func(c *brigodier.CommandContext) error { return nil })

Functions

This section is empty.

Types

type AvailableCommands added in v0.12.0

type AvailableCommands struct {
	RootNode *brigodier.RootCommandNode
}

func (*AvailableCommands) Decode added in v0.12.0

func (a *AvailableCommands) Decode(c *proto.PacketContext, rd io.Reader) error

func (*AvailableCommands) Encode added in v0.12.0

func (a *AvailableCommands) Encode(c *proto.PacketContext, wr io.Writer) (err error)

type ChatCompletionAction added in v0.19.1

type ChatCompletionAction int
const (
	AddChatCompletionAction ChatCompletionAction = iota
	RemoveChatCompletionAction
	AlterChatCompletionAction
)

type ClientSettings

type ClientSettings struct {
	Locale         string // may be empty
	ViewDistance   byte
	ChatVisibility int
	ChatColors     bool
	Difficulty     bool // 1.7 Protocol
	SkinParts      byte
	MainHand       int
	TextFiltering  bool // 1.17+
	ClientListing  bool // 1.18+, overwrites server-list "anonymous" mode
}

func (*ClientSettings) Decode

func (s *ClientSettings) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*ClientSettings) Encode

func (s *ClientSettings) Encode(c *proto.PacketContext, wr io.Writer) error

type DeathPosition added in v0.19.0

type DeathPosition struct {
	Key   string
	Value int64
}

func (*DeathPosition) String added in v0.19.0

func (d *DeathPosition) String() string

type DimensionInfo

type DimensionInfo struct {
	RegistryIdentifier string
	LevelName          *string // nil-able
	Flat               bool
	DebugType          bool
}

type Disconnect

type Disconnect struct {
	Reason *chat.ComponentHolder // nil-able

	// Not part of the packet data itself,
	// but used to determine whether this is a login or play packet.
	Login bool
}

func NewDisconnect added in v0.35.0

func NewDisconnect(reason component.Component, protocol proto.Protocol, login bool) *Disconnect

NewDisconnect creates a new Disconnect packet.

func (*Disconnect) Decode

func (d *Disconnect) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*Disconnect) Encode

func (d *Disconnect) Encode(c *proto.PacketContext, wr io.Writer) error

type EncryptionRequest

type EncryptionRequest struct {
	ServerID    string
	PublicKey   []byte
	VerifyToken []byte
}

func (*EncryptionRequest) Decode

func (e *EncryptionRequest) Decode(_ *proto.PacketContext, rd io.Reader) (err error)

func (*EncryptionRequest) Encode

func (e *EncryptionRequest) Encode(_ *proto.PacketContext, wr io.Writer) error

type EncryptionResponse

type EncryptionResponse struct {
	SharedSecret []byte
	VerifyToken  []byte
	Salt         *int64 // 1.19+
}

func (*EncryptionResponse) Decode

func (e *EncryptionResponse) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*EncryptionResponse) Encode

type Handshake

type Handshake struct {
	ProtocolVersion int
	ServerAddress   string
	Port            int
	NextStatus      int
}

https://wiki.vg/Protocol#Handshaking

func (*Handshake) Decode

func (h *Handshake) Decode(_ *proto.PacketContext, rd io.Reader) (err error)

func (*Handshake) Encode

func (h *Handshake) Encode(_ *proto.PacketContext, wr io.Writer) error

type HeaderAndFooter

type HeaderAndFooter struct {
	Header chat.ComponentHolder
	Footer chat.ComponentHolder
}

func (*HeaderAndFooter) Decode

func (h *HeaderAndFooter) Decode(c *proto.PacketContext, rd io.Reader) (err error)

we never read this packet

func (*HeaderAndFooter) Encode

func (h *HeaderAndFooter) Encode(c *proto.PacketContext, wr io.Writer) error

type JoinGame

type JoinGame struct {
	EntityID             int
	Gamemode             int16
	Dimension            int
	PartialHashedSeed    int64 // 1.15+
	Difficulty           int16
	Hardcore             bool
	MaxPlayers           int
	LevelType            *string // nil-able: removed in 1.16+
	ViewDistance         int     // 1.14+
	ReducedDebugInfo     bool
	ShowRespawnScreen    bool
	DoLimitedCrafting    bool                   // 1.20.2+
	LevelNames           []string               // a set of strings, 1.16+
	Registry             util.CompoundBinaryTag // 1.16+
	DimensionInfo        *DimensionInfo         // 1.16+
	CurrentDimensionData util.CompoundBinaryTag // 1.16.2+
	PreviousGamemode     int16                  // 1.16+
	SimulationDistance   int                    // 1.18+
	LastDeathPosition    *DeathPosition         // 1.19+
	PortalCooldown       int                    // 1.20+
}

func (*JoinGame) Decode

func (j *JoinGame) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*JoinGame) Encode

func (j *JoinGame) Encode(c *proto.PacketContext, wr io.Writer) error

type KeepAlive

type KeepAlive struct {
	RandomID int64
}

func (*KeepAlive) Decode

func (k *KeepAlive) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*KeepAlive) Encode

func (k *KeepAlive) Encode(c *proto.PacketContext, wr io.Writer) error

type LoginAcknowledged added in v0.35.0

type LoginAcknowledged struct{}

func (*LoginAcknowledged) Decode added in v0.35.0

func (l *LoginAcknowledged) Decode(_ *proto.PacketContext, rd io.Reader) (err error)

func (*LoginAcknowledged) Encode added in v0.35.0

func (l *LoginAcknowledged) Encode(_ *proto.PacketContext, wr io.Writer) error

type LoginPluginMessage

type LoginPluginMessage struct {
	ID      int
	Channel string
	Data    []byte
}

func (*LoginPluginMessage) Decode

func (l *LoginPluginMessage) Decode(_ *proto.PacketContext, rd io.Reader) (err error)

func (*LoginPluginMessage) Encode

type LoginPluginResponse

type LoginPluginResponse struct {
	ID      int
	Success bool
	Data    []byte
}

func (*LoginPluginResponse) Decode

func (l *LoginPluginResponse) Decode(_ *proto.PacketContext, rd io.Reader) (err error)

func (*LoginPluginResponse) Encode

func (l *LoginPluginResponse) Encode(_ *proto.PacketContext, wr io.Writer) (err error)

type PingIdentify added in v0.35.0

type PingIdentify struct {
	ID int
}

func (*PingIdentify) Decode added in v0.35.0

func (p *PingIdentify) Decode(c *proto.PacketContext, rd io.Reader) error

func (*PingIdentify) Encode added in v0.35.0

func (p *PingIdentify) Encode(c *proto.PacketContext, wr io.Writer) error

type PlayerChatCompletion added in v0.19.1

type PlayerChatCompletion struct {
	Completions []string
	Action      ChatCompletionAction
}

func (*PlayerChatCompletion) Decode added in v0.19.1

func (p *PlayerChatCompletion) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*PlayerChatCompletion) Encode added in v0.19.1

type RemoveResourcePack added in v0.35.0

type RemoveResourcePack struct {
	ID uuid.UUID
}

func (*RemoveResourcePack) Decode added in v0.35.0

func (*RemoveResourcePack) Encode added in v0.35.0

type ResourcePackRequest

type ResourcePackRequest struct {
	ID       uuid.UUID // 1.20.3+
	URL      string
	Hash     string
	Required bool                  // 1.17+
	Prompt   *chat.ComponentHolder // (nil-able) 1.17+
}

func (*ResourcePackRequest) Decode

func (r *ResourcePackRequest) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*ResourcePackRequest) Encode

type ResourcePackResponse added in v0.19.0

type ResourcePackResponse struct {
	ID     uuid.UUID // 1.20.3+
	Hash   string
	Status ResourcePackResponseStatus
}

func (*ResourcePackResponse) Decode added in v0.19.0

func (r *ResourcePackResponse) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*ResourcePackResponse) Encode added in v0.19.0

type ResourcePackResponseStatus added in v0.19.0

type ResourcePackResponseStatus int
const (
	SuccessfulResourcePackResponseStatus ResourcePackResponseStatus = iota
	DeclinedResourcePackResponseStatus
	FailedDownloadResourcePackResponseStatus
	AcceptedResourcePackResponseStatus
	DownloadedResourcePackResponseStatus
	InvalidURLResourcePackResponseStatus
	FailedToReloadResourcePackResponseStatus
	DiscardedResourcePackResponseStatus
)

func (ResourcePackResponseStatus) Intermediate added in v0.35.0

func (s ResourcePackResponseStatus) Intermediate() bool

Intermediate returns true if the resource pack status is intermediate, indicating that the player has either accepted the resource pack and is currently downloading it or has successfully downloaded it.

type Respawn

type Respawn struct {
	Dimension            int
	PartialHashedSeed    int64
	Difficulty           int16
	Gamemode             int16
	LevelType            string                 // empty by default
	DataToKeep           byte                   // 1.16+
	DimensionInfo        *DimensionInfo         // 1.16-1.16.1
	PreviousGamemode     int16                  // 1.16+
	CurrentDimensionData util.CompoundBinaryTag // 1.16.2+
	LastDeathPosition    *DeathPosition         // 1.19+
	PortalCooldown       int                    // 1.20+
}

func (*Respawn) Decode

func (r *Respawn) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*Respawn) Encode

func (r *Respawn) Encode(c *proto.PacketContext, wr io.Writer) (err error)

type ServerData added in v0.19.0

type ServerData struct {
	Description        *chat.ComponentHolder // nil-able
	Favicon            favicon.Favicon       // may be empty
	SecureChatEnforced bool                  // Added in 1.19.1
}

func (*ServerData) Decode added in v0.19.0

func (s *ServerData) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*ServerData) Encode added in v0.19.0

func (s *ServerData) Encode(c *proto.PacketContext, wr io.Writer) error

type ServerLogin

type ServerLogin struct {
	Username  string
	PlayerKey crypto.IdentifiedKey // 1.19.3
	HolderID  uuid.UUID            // Used for key revision 2
}

func (*ServerLogin) Decode

func (s *ServerLogin) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*ServerLogin) Encode

func (s *ServerLogin) Encode(c *proto.PacketContext, wr io.Writer) error

type ServerLoginSuccess

type ServerLoginSuccess struct {
	UUID       uuid.UUID
	Username   string
	Properties []profile.Property // 1.19+
}

func (*ServerLoginSuccess) Decode

func (s *ServerLoginSuccess) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*ServerLoginSuccess) Encode

func (s *ServerLoginSuccess) Encode(c *proto.PacketContext, wr io.Writer) (err error)

type SetCompression

type SetCompression struct {
	Threshold int
}

func (*SetCompression) Decode

func (s *SetCompression) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*SetCompression) Encode

func (s *SetCompression) Encode(c *proto.PacketContext, wr io.Writer) error

type StatusPing

type StatusPing struct {
	RandomID int64
}

func (*StatusPing) Decode

func (s *StatusPing) Decode(_ *proto.PacketContext, rd io.Reader) (err error)

func (*StatusPing) Encode

func (s *StatusPing) Encode(_ *proto.PacketContext, wr io.Writer) error

type StatusRequest

type StatusRequest struct{}

func (StatusRequest) Decode

func (StatusRequest) Encode

type StatusResponse

type StatusResponse struct {
	Status string
}

func (*StatusResponse) Decode

func (s *StatusResponse) Decode(_ *proto.PacketContext, rd io.Reader) (err error)

func (*StatusResponse) Encode

func (s *StatusResponse) Encode(_ *proto.PacketContext, wr io.Writer) error

type TabCompleteOffer added in v0.12.0

type TabCompleteOffer struct {
	Text    string
	Tooltip *chat.ComponentHolder // nil-able
}

type TabCompleteRequest added in v0.12.0

type TabCompleteRequest struct {
	Command       string
	TransactionID int
	AssumeCommand bool
	HasPosition   bool
	Position      int64
}

func (*TabCompleteRequest) Decode added in v0.12.0

func (t *TabCompleteRequest) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*TabCompleteRequest) Encode added in v0.12.0

type TabCompleteResponse added in v0.12.0

type TabCompleteResponse struct {
	TransactionID int
	Start         int
	Length        int
	Offers        []TabCompleteOffer
}

func (*TabCompleteResponse) Decode added in v0.12.0

func (t *TabCompleteResponse) Decode(c *proto.PacketContext, rd io.Reader) (err error)

func (*TabCompleteResponse) Encode added in v0.12.0

type WireNode added in v0.12.0

type WireNode struct {
	IDx        int
	Flags      byte
	Children   []int
	RedirectTo int
	Args       brigodier.NodeBuilder // nil-able
	Built      brigodier.CommandNode
	Validated  bool
}

Directories

Path Synopsis
tablist
Package title contains title packets.
Package title contains title packets.

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