Documentation ¶
Index ¶
- Constants
- Variables
- type AvailableCommands
- type ChatCompletionAction
- type ClientSettings
- type DeathPosition
- type DimensionInfo
- type Disconnect
- type EncryptionRequest
- type EncryptionResponse
- type Handshake
- type HeaderAndFooter
- type JoinGame
- type KeepAlive
- type LoginPluginMessage
- type LoginPluginResponse
- type PlayerChatCompletion
- type ResourcePackRequest
- type ResourcePackResponse
- type ResourcePackResponseStatus
- type Respawn
- type ServerData
- type ServerLogin
- type ServerLoginSuccess
- type SetCompression
- type StatusPing
- type StatusRequest
- type StatusResponse
- type TabCompleteOffer
- type TabCompleteRequest
- type TabCompleteResponse
- type WireNode
Constants ¶
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const ( NodeTypeRoot byte = 0x00 NodeTypeLiteral byte = 0x01 NodeTypeArgument byte = 0x02 FlagNodeType byte = 0x03 FlagExecutable byte = 0x04 FlagIsRedirect byte = 0x08 FlagHasSuggestions byte = 0x10 )
View Source
const VanillaMaxTabCompleteLen = 2048
Variables ¶
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var PlaceholderCommand = brigodier.CommandFunc(func(c *brigodier.CommandContext) error { return nil })
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Header: `{"translate":""}`,
Footer: `{"translate":""}`,
}Functions ¶
This section is empty.
Types ¶
type AvailableCommands ¶ added in v0.12.0
type AvailableCommands struct {
RootNode *brigodier.RootCommandNode
}
func (*AvailableCommands) Decode ¶ added in v0.12.0
func (a *AvailableCommands) Decode(c *proto.PacketContext, rd io.Reader) error
func (*AvailableCommands) Encode ¶ added in v0.12.0
func (a *AvailableCommands) Encode(c *proto.PacketContext, wr io.Writer) (err error)
type ChatCompletionAction ¶ added in v0.19.1
type ChatCompletionAction int
const ( AddChatCompletionAction ChatCompletionAction = iota RemoveChatCompletionAction AlterChatCompletionAction )
type ClientSettings ¶
type ClientSettings struct { Locale string // may be empty ViewDistance byte ChatVisibility int ChatColors bool Difficulty bool // 1.7 Protocol SkinParts byte MainHand int TextFiltering bool // 1.17+ ClientListing bool // 1.18+, overwrites server-list "anonymous" mode }
func (*ClientSettings) Decode ¶
func (s *ClientSettings) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*ClientSettings) Encode ¶
func (s *ClientSettings) Encode(c *proto.PacketContext, wr io.Writer) error
type DeathPosition ¶ added in v0.19.0
func (*DeathPosition) String ¶ added in v0.19.0
func (d *DeathPosition) String() string
type DimensionInfo ¶
type Disconnect ¶
type Disconnect struct {
Reason *string // A reason must only be given for encoding.
}
func DisconnectWith ¶
func DisconnectWith(reason component.Component) *Disconnect
DisconnectWith creates a Disconnect packet with guaranteed reason.
func DisconnectWithProtocol ¶
func DisconnectWithProtocol(reason component.Component, protocol proto.Protocol) *Disconnect
DisconnectWithProtocol creates a new Disconnect packet for the given given protocol.
func (*Disconnect) Decode ¶
func (d *Disconnect) Decode(_ *proto.PacketContext, rd io.Reader) (err error)
func (*Disconnect) Encode ¶
func (d *Disconnect) Encode(c *proto.PacketContext, wr io.Writer) error
type EncryptionRequest ¶
func (*EncryptionRequest) Decode ¶
func (e *EncryptionRequest) Decode(_ *proto.PacketContext, rd io.Reader) (err error)
func (*EncryptionRequest) Encode ¶
func (e *EncryptionRequest) Encode(_ *proto.PacketContext, wr io.Writer) error
type EncryptionResponse ¶
func (*EncryptionResponse) Decode ¶
func (e *EncryptionResponse) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*EncryptionResponse) Encode ¶
func (e *EncryptionResponse) Encode(c *proto.PacketContext, wr io.Writer) error
type HeaderAndFooter ¶
type HeaderAndFooter struct {}
func (*HeaderAndFooter) Decode ¶
func (h *HeaderAndFooter) Decode(c *proto.PacketContext, rd io.Reader) (err error)
we never read this packet
func (*HeaderAndFooter) Encode ¶
func (h *HeaderAndFooter) Encode(c *proto.PacketContext, wr io.Writer) error
type JoinGame ¶
type JoinGame struct { EntityID int Gamemode int16 Dimension int PartialHashedSeed int64 // 1.15+ Difficulty int16 Hardcore bool MaxPlayers int LevelType *string // nil-able: removed in 1.16+ ViewDistance int // 1.14+ ReducedDebugInfo bool ShowRespawnScreen bool LevelNames []string // a set of strings, 1.16+ Registry util.NBT // 1.16+ DimensionInfo *DimensionInfo // 1.16+ CurrentDimensionData util.NBT // 1.16.2+ PreviousGamemode int16 // 1.16+ SimulationDistance int // 1.18+ LastDeadPosition *DeathPosition // 1.19+ PortalCooldown int // 1.20+ }
type LoginPluginMessage ¶
func (*LoginPluginMessage) Decode ¶
func (l *LoginPluginMessage) Decode(_ *proto.PacketContext, rd io.Reader) (err error)
func (*LoginPluginMessage) Encode ¶
func (l *LoginPluginMessage) Encode(_ *proto.PacketContext, wr io.Writer) error
type LoginPluginResponse ¶
func (*LoginPluginResponse) Decode ¶
func (l *LoginPluginResponse) Decode(_ *proto.PacketContext, rd io.Reader) (err error)
func (*LoginPluginResponse) Encode ¶
func (l *LoginPluginResponse) Encode(_ *proto.PacketContext, wr io.Writer) (err error)
type PlayerChatCompletion ¶ added in v0.19.1
type PlayerChatCompletion struct { Completions []string Action ChatCompletionAction }
func (*PlayerChatCompletion) Decode ¶ added in v0.19.1
func (p *PlayerChatCompletion) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*PlayerChatCompletion) Encode ¶ added in v0.19.1
func (p *PlayerChatCompletion) Encode(c *proto.PacketContext, wr io.Writer) error
type ResourcePackRequest ¶
type ResourcePackRequest struct { URL string Hash string Required bool // 1.17+ Prompt component.Component // (nil-able) 1.17+ }
func (*ResourcePackRequest) Decode ¶
func (r *ResourcePackRequest) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*ResourcePackRequest) Encode ¶
func (r *ResourcePackRequest) Encode(c *proto.PacketContext, wr io.Writer) error
type ResourcePackResponse ¶ added in v0.19.0
type ResourcePackResponse struct { Hash string Status ResourcePackResponseStatus }
func (*ResourcePackResponse) Decode ¶ added in v0.19.0
func (r *ResourcePackResponse) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*ResourcePackResponse) Encode ¶ added in v0.19.0
func (r *ResourcePackResponse) Encode(c *proto.PacketContext, wr io.Writer) error
type ResourcePackResponseStatus ¶ added in v0.19.0
type ResourcePackResponseStatus int
const ( SuccessfulResourcePackResponseStatus ResourcePackResponseStatus = iota DeclinedResourcePackResponseStatus FailedDownloadResourcePackResponseStatus AcceptedResourcePackResponseStatus )
type Respawn ¶
type Respawn struct { Dimension int PartialHashedSeed int64 Difficulty int16 Gamemode int16 LevelType string // empty by default DataToKeep byte // 1.16+ DimensionInfo *DimensionInfo // 1.16-1.16.1 PreviousGamemode int16 // 1.16+ CurrentDimensionData util.NBT // 1.16.2+ LastDeathPosition *DeathPosition // 1.19+ PortalCooldown int // 1.20+ }
type ServerData ¶ added in v0.19.0
type ServerData struct { Description component.Component // nil-able Favicon favicon.Favicon // may be empty SecureChatEnforced bool // Added in 1.19.1 }
func (*ServerData) Decode ¶ added in v0.19.0
func (s *ServerData) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*ServerData) Encode ¶ added in v0.19.0
func (s *ServerData) Encode(c *proto.PacketContext, wr io.Writer) error
type ServerLogin ¶
type ServerLogin struct { Username string PlayerKey crypto.IdentifiedKey // 1.19.3 HolderID uuid.UUID // Used for key revision 2 }
func (*ServerLogin) Decode ¶
func (s *ServerLogin) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*ServerLogin) Encode ¶
func (s *ServerLogin) Encode(c *proto.PacketContext, wr io.Writer) error
type ServerLoginSuccess ¶
type ServerLoginSuccess struct { UUID uuid.UUID Username string Properties []profile.Property // 1.19+ }
func (*ServerLoginSuccess) Decode ¶
func (s *ServerLoginSuccess) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*ServerLoginSuccess) Encode ¶
func (s *ServerLoginSuccess) Encode(c *proto.PacketContext, wr io.Writer) (err error)
type SetCompression ¶
type SetCompression struct {
Threshold int
}
func (*SetCompression) Decode ¶
func (s *SetCompression) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*SetCompression) Encode ¶
func (s *SetCompression) Encode(c *proto.PacketContext, wr io.Writer) error
type StatusPing ¶
type StatusPing struct {
RandomID int64
}
func (*StatusPing) Decode ¶
func (s *StatusPing) Decode(_ *proto.PacketContext, rd io.Reader) (err error)
func (*StatusPing) Encode ¶
func (s *StatusPing) Encode(_ *proto.PacketContext, wr io.Writer) error
type StatusRequest ¶
type StatusRequest struct{}
func (StatusRequest) Decode ¶
func (StatusRequest) Decode(_ *proto.PacketContext, _ io.Reader) error
func (StatusRequest) Encode ¶
func (StatusRequest) Encode(_ *proto.PacketContext, _ io.Writer) error
type StatusResponse ¶
type StatusResponse struct {
Status string
}
func (*StatusResponse) Decode ¶
func (s *StatusResponse) Decode(_ *proto.PacketContext, rd io.Reader) (err error)
func (*StatusResponse) Encode ¶
func (s *StatusResponse) Encode(_ *proto.PacketContext, wr io.Writer) error
type TabCompleteOffer ¶ added in v0.12.0
type TabCompleteRequest ¶ added in v0.12.0
type TabCompleteRequest struct { Command string TransactionID int AssumeCommand bool HasPosition bool Position int64 }
func (*TabCompleteRequest) Decode ¶ added in v0.12.0
func (t *TabCompleteRequest) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*TabCompleteRequest) Encode ¶ added in v0.12.0
func (t *TabCompleteRequest) Encode(c *proto.PacketContext, wr io.Writer) error
type TabCompleteResponse ¶ added in v0.12.0
type TabCompleteResponse struct { TransactionID int Start int Length int Offers []TabCompleteOffer }
func (*TabCompleteResponse) Decode ¶ added in v0.12.0
func (t *TabCompleteResponse) Decode(c *proto.PacketContext, rd io.Reader) (err error)
func (*TabCompleteResponse) Encode ¶ added in v0.12.0
func (t *TabCompleteResponse) Encode(c *proto.PacketContext, wr io.Writer) error
Source Files ¶
Directories ¶
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