Documentation ¶
Overview ¶
URTator - Urban Terror server browser and game launcher, written in Go.
Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n) All rights reserved.
Licensed under Terms and Conditions of GNU General Public License version 3 or any higher. ToDo: put full text of license here.
URTator - Urban Terror server browser and game launcher, written in Go.
Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n) All rights reserved.
Licensed under Terms and Conditions of GNU General Public License version 3 or any higher. ToDo: put full text of license here.
URTator - Urban Terror server browser and game launcher, written in Go.
Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n) All rights reserved.
Licensed under Terms and Conditions of GNU General Public License version 3 or any higher. ToDo: put full text of license here.
URTator - Urban Terror server browser and game launcher, written in Go.
Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n) All rights reserved.
Licensed under Terms and Conditions of GNU General Public License version 3 or any higher. ToDo: put full text of license here.
Index ¶
- Variables
- type Cache
- func (c *Cache) CreateProfile(name string)
- func (c *Cache) CreateServer(addr string)
- func (c *Cache) FlushProfiles(data map[string]string)
- func (c *Cache) FlushServers(data map[string]string)
- func (c *Cache) Initialize()
- func (c *Cache) LoadProfiles(data map[string]string)
- func (c *Cache) LoadServers(data map[string]string)
Constants ¶
This section is empty.
Variables ¶
Functions ¶
This section is empty.
Types ¶
type Cache ¶
type Cache struct { // Profiles cache. Profiles map[string]*cachemodels.Profile // Servers cache. Servers map[string]*cachemodels.Server }
func (*Cache) FlushServers ¶
Flush servers to database.