Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var ( State_name = map[int32]string{ 0: "STATE_UNSPECIFIED", 1: "FREE", 2: "PRERELEASE", 3: "SERVING", 4: "TEST", 5: "REPAIR", 6: "DECOMMISSIONED", } State_value = map[string]int32{ "STATE_UNSPECIFIED": 0, "FREE": 1, "PRERELEASE": 2, "SERVING": 3, "TEST": 4, "REPAIR": 5, "DECOMMISSIONED": 6, } )
Enum value maps for State.
View Source
var File_go_chromium_org_luci_machine_db_api_common_v1_states_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type State ¶
type State int32
State is an enumeration of possible states a resource may be in. When adding a state here, choose a name that results in no common prefixes between any two states, then update prefix-matching in prefixes.go.
const ( // Resource state unspecified. State_STATE_UNSPECIFIED State = 0 // Resource is not allocated. State_FREE State = 1 // Resource is allocated for future use. State_PRERELEASE State = 2 // Resource is allocated and currently used in production. State_SERVING State = 3 // Resource is allocated and currently used for testing. State_TEST State = 4 // Resource is undergoing repairs. State_REPAIR State = 5 // Resource is allocated but unused. State_DECOMMISSIONED State = 6 )
func (State) Descriptor ¶
func (State) Descriptor() protoreflect.EnumDescriptor
func (State) EnumDescriptor
deprecated
func (State) Name ¶
Name returns a string which can be used as the human-readable representation expected by GetState.
func (State) Number ¶
func (x State) Number() protoreflect.EnumNumber
func (State) Type ¶
func (State) Type() protoreflect.EnumType
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